BWAPI
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addGoal(pGoal g) | GoalManager | |
addGoals(const std::list< pGoal > &l) | GoalManager | |
attackGoals | GoalManager | |
CSingleton() | CSingleton< GoalManager > | [inline, protected] |
CSingleton< GoalManager > class | GoalManager | [friend] |
Destroy() | CSingleton< GoalManager > | [inline, static] |
getCompletedUnit(BWAPI::Unit *u) | GoalManager | |
getCompletedUnits() const | GoalManager | |
Inst | CSingleton< GoalManager > | [protected, static] |
Instance() | CSingleton< GoalManager > | [inline, static] |
onUnitCreate(BWAPI::Unit *u) | GoalManager | |
onUnitDestroy(BWAPI::Unit *u) | GoalManager | |
onUnitRenegade(BWAPI::Unit *u) | GoalManager | |
update() | GoalManager | [virtual] |
~CSingleton() | CSingleton< GoalManager > | [inline, protected] |