BWAPI
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addUnit(BWAPI::Unit *unit) | UnitSet | |
attackTo(const BWAPI::Position pos) | UnitSet | |
canFulFillObj(Objective *obj) const | UnitSet | |
curPos() const | UnitSet | [inline] |
curPos_ | UnitSet | [protected] |
empty() const | UnitSet | [inline] |
lUnits_ | UnitSet | [protected] |
moveTo(BWAPI::Position pos) | UnitSet | |
nbUnits() const | UnitSet | [inline] |
objective_ | UnitSet | [protected] |
objPos() const | UnitSet | |
objPos_ | UnitSet | [protected] |
patrolTo(BWAPI::Position pos) | UnitSet | |
pos() const | UnitSet | |
requires(BWAPI::Unit *unit) const | UnitSet | |
status_ | UnitSet | [protected] |
stop() | UnitSet | |
UnitSet() | UnitSet | |
UnitSet(groupObjective_t obj, BWAPI::Position pos) | UnitSet | |
UnitSet(BWAPI::Position regroupPos) | UnitSet | |
updateAvgPos() | UnitSet | [protected] |
~UnitSet() | UnitSet |