BWAPI
Agents/WorkerAgent.h
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00001 #pragma once
00002 
00003 #include "AttackerAgent.h"
00004 
00005 class WorkerAgent :
00006         public AttackerAgent
00007 {
00008 protected:
00009         void dropResourcesIfNecessary();
00010 
00011 public:
00012         WorkerAgent(Unit* unit, Environment* env);
00013         virtual ~WorkerAgent(void);
00014 
00015         virtual void executeUnitBehavior();
00016 
00017         virtual void displayInfo(int &row);
00018 };
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