BWAPI
ExampleAIModule/Source/PlannerManager.h
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00001 #pragma once
00002 #include <BWAPI.h>
00003 #include "Common.h"
00004 #include "InformationManager.h"
00005 
00006 class PlannerManager
00007 {
00008 public:
00009         PlannerManager();
00010         void setBalance(UnitToPercent percentList);
00011         void onFrame();
00012         void rebalanceProduction();
00013         void updateSelfArmy();
00014         void updateEnemyArmy();
00015         void updateSelfArmyStats(BWAPI::UnitType type, double size);
00016         void updateEnemyArmyStats(BWAPI::UnitType type, double size);
00017 
00018 
00019         UnitToPercent _percentList;
00020 
00021 };
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