BWAPI
SPAR/AIModule/SparAIModule/SituationAnalysis/Layer1GameState/Layer1GameState.h
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00001 #pragma once
00002 #include <BWAPI.h>
00003 #include "../../Common.h"
00004 
00005 class Layer1GameState : public Component
00006 {
00007 public:
00008   Layer1GameState()
00009   {
00010   }
00011 
00012   void onStart()
00013   {
00014   }
00015 
00016   void onFrame()
00017   {
00018   }
00019 
00020   void onEnd()
00021   {
00022   }
00023 
00024   void onSendText(std::string text) {}
00025 };
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