BWAPI
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#include "StaticLocation.h"
#include "PrimitiveLocationBase.h"
#include "../../../SparAIContainer.h"
#include "../../../UnitManager.h"
#include "../../../Utils/Utils.h"
Go to the source code of this file.
Classes | |
class | PrimitiveLocation |
Primitive static locations are the basic building blocks of static locations. As such, they are directly associated with buildings/units. More... | |
struct | PrimitiveLocation::UnitManagement< UnitType > |
struct | PrimitiveLocation::UnitManagement< OwnUnit > |
struct | PrimitiveLocation::UnitManagement< EnemyUnit > |
struct | PrimitiveLocation::UnitManagement< NeutralUnit > |
class | PrimitiveLocation::UpdateOwnUnit |
class | PrimitiveLocation::UpdateForeignUnit |