BWAPI
Classes
SPAR/AIModule/SparAIModule/PerceptualState/Locations/Static/PrimitiveLocation.h File Reference
#include "StaticLocation.h"
#include "PrimitiveLocationBase.h"
#include "../../../SparAIContainer.h"
#include "../../../UnitManager.h"
#include "../../../Utils/Utils.h"
Include dependency graph for PrimitiveLocation.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

class  PrimitiveLocation
 Primitive static locations are the basic building blocks of static locations. As such, they are directly associated with buildings/units. More...
struct  PrimitiveLocation::UnitManagement< UnitType >
struct  PrimitiveLocation::UnitManagement< OwnUnit >
struct  PrimitiveLocation::UnitManagement< EnemyUnit >
struct  PrimitiveLocation::UnitManagement< NeutralUnit >
class  PrimitiveLocation::UpdateOwnUnit
class  PrimitiveLocation::UpdateForeignUnit
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Defines