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BWAPI
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#include "StaticLocation.h"#include "PrimitiveLocationBase.h"#include "../../../SparAIContainer.h"#include "../../../UnitManager.h"#include "../../../Utils/Utils.h"

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Classes | |
| class | PrimitiveLocation |
| Primitive static locations are the basic building blocks of static locations. As such, they are directly associated with buildings/units. More... | |
| struct | PrimitiveLocation::UnitManagement< UnitType > |
| struct | PrimitiveLocation::UnitManagement< OwnUnit > |
| struct | PrimitiveLocation::UnitManagement< EnemyUnit > |
| struct | PrimitiveLocation::UnitManagement< NeutralUnit > |
| class | PrimitiveLocation::UpdateOwnUnit |
| class | PrimitiveLocation::UpdateForeignUnit |
1.7.6.1