BWAPI
SPAR/AIModule/SparAIModule/DecisionMaking/Layer1Reactive/FSM/Actions/StopAction.h
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00001 #pragma once
00002 #include "../LowLevelAction.h"
00003 
00004 namespace layer1
00005 {
00006   class StopAction : public LowLevelAction
00007   {
00008   public:
00009     StopAction(IBehaviorState& state)
00010       : LowLevelAction(state)
00011     {
00012     }
00013     virtual std::string getDescription() const
00014     {
00015       return "Stop";
00016     }
00017     virtual bool execute(BWAPI::Unit* unit) const
00018     {
00019       return unit->stop();
00020     }
00021   };
00022 }
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