BWAPI
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00001 // Copyright (c) 1999-2005 INRIA Sophia-Antipolis (France). 00002 // All rights reserved. 00003 // 00004 // This file is part of CGAL (www.cgal.org); you may redistribute it under 00005 // the terms of the Q Public License version 1.0. 00006 // See the file LICENSE.QPL distributed with CGAL. 00007 // 00008 // Licensees holding a valid commercial license may use this file in 00009 // accordance with the commercial license agreement provided with the software. 00010 // 00011 // This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE 00012 // WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. 00013 // 00014 // $URL: svn+ssh://scm.gforge.inria.fr/svn/cgal/branches/CGAL-3.5-branch/Triangulation_3/include/CGAL/Triangulation_ds_cell_base_3.h $ 00015 // $Id: Triangulation_ds_cell_base_3.h 48845 2009-04-21 18:34:14Z spion $ 00016 // 00017 // Author(s) : Monique Teillaud <Monique.Teillaud@sophia.inria.fr> 00018 // Sylvain Pion 00019 00020 // cell of a triangulation data structure of any dimension <=3 00021 00022 #ifndef CGAL_TRIANGULATION_DS_CELL_BASE_3_H 00023 #define CGAL_TRIANGULATION_DS_CELL_BASE_3_H 00024 00025 #include <CGAL/basic.h> 00026 #include <CGAL/triangulation_assertions.h> 00027 #include <CGAL/Dummy_tds_3.h> 00028 00029 CGAL_BEGIN_NAMESPACE 00030 00031 template < typename TDS = void > 00032 class Triangulation_ds_cell_base_3 00033 { 00034 public: 00035 typedef TDS Triangulation_data_structure; 00036 typedef typename TDS::Vertex_handle Vertex_handle; 00037 typedef typename TDS::Cell_handle Cell_handle; 00038 typedef typename TDS::Vertex Vertex; 00039 typedef typename TDS::Cell Cell; 00040 00041 template <typename TDS2> 00042 struct Rebind_TDS { typedef Triangulation_ds_cell_base_3<TDS2> Other; }; 00043 00044 Triangulation_ds_cell_base_3() 00045 { 00046 set_vertices(); 00047 set_neighbors(); 00048 set_in_conflict_flag(0); 00049 } 00050 00051 Triangulation_ds_cell_base_3(const Vertex_handle& v0, const Vertex_handle& v1, 00052 const Vertex_handle& v2, const Vertex_handle& v3) 00053 { 00054 set_vertices(v0, v1, v2, v3); 00055 set_neighbors(); 00056 set_in_conflict_flag(0); 00057 } 00058 00059 Triangulation_ds_cell_base_3(const Vertex_handle& v0, const Vertex_handle& v1, 00060 const Vertex_handle& v2, const Vertex_handle& v3, 00061 const Cell_handle& n0, const Cell_handle& n1, 00062 const Cell_handle& n2, const Cell_handle& n3) 00063 { 00064 set_vertices(v0, v1, v2, v3); 00065 set_neighbors(n0, n1, n2, n3); 00066 set_in_conflict_flag(0); 00067 } 00068 00069 // ACCESS FUNCTIONS 00070 00071 const Vertex_handle& vertex(int i) const 00072 { 00073 CGAL_triangulation_precondition( i >= 0 && i <= 3 ); 00074 return V[i]; 00075 } 00076 00077 bool has_vertex(const Vertex_handle& v) const 00078 { 00079 return (V[0] == v) || (V[1] == v) || (V[2]== v) || (V[3]== v); 00080 } 00081 00082 bool has_vertex(const Vertex_handle& v, int & i) const 00083 { 00084 if (v == V[0]) { i = 0; return true; } 00085 if (v == V[1]) { i = 1; return true; } 00086 if (v == V[2]) { i = 2; return true; } 00087 if (v == V[3]) { i = 3; return true; } 00088 return false; 00089 } 00090 00091 int index(const Vertex_handle& v) const 00092 { 00093 if (v == V[0]) { return 0; } 00094 if (v == V[1]) { return 1; } 00095 if (v == V[2]) { return 2; } 00096 CGAL_triangulation_assertion( v == V[3] ); 00097 return 3; 00098 } 00099 00100 const Cell_handle& neighbor(int i) const 00101 { 00102 CGAL_triangulation_precondition( i >= 0 && i <= 3); 00103 return N[i]; 00104 } 00105 00106 bool has_neighbor(const Cell_handle& n) const 00107 { 00108 return (N[0] == n) || (N[1] == n) || (N[2] == n) || (N[3] == n); 00109 } 00110 00111 bool has_neighbor(const Cell_handle& n, int & i) const 00112 { 00113 if(n == N[0]){ i = 0; return true; } 00114 if(n == N[1]){ i = 1; return true; } 00115 if(n == N[2]){ i = 2; return true; } 00116 if(n == N[3]){ i = 3; return true; } 00117 return false; 00118 } 00119 00120 int index(const Cell_handle& n) const 00121 { 00122 if (n == N[0]) return 0; 00123 if (n == N[1]) return 1; 00124 if (n == N[2]) return 2; 00125 CGAL_triangulation_assertion( n == N[3] ); 00126 return 3; 00127 } 00128 00129 // SETTING 00130 00131 void set_vertex(int i, const Vertex_handle& v) 00132 { 00133 CGAL_triangulation_precondition( i >= 0 && i <= 3); 00134 V[i] = v; 00135 } 00136 00137 void set_neighbor(int i, const Cell_handle& n) 00138 { 00139 CGAL_triangulation_precondition( i >= 0 && i <= 3); 00140 CGAL_triangulation_precondition( this != &*n ); 00141 N[i] = n; 00142 } 00143 00144 void set_vertices() 00145 { 00146 V[0] = V[1] = V[2] = V[3] = Vertex_handle(); 00147 } 00148 00149 void set_vertices(const Vertex_handle& v0, const Vertex_handle& v1, 00150 const Vertex_handle& v2, const Vertex_handle& v3) 00151 { 00152 V[0] = v0; 00153 V[1] = v1; 00154 V[2] = v2; 00155 V[3] = v3; 00156 } 00157 00158 void set_neighbors() 00159 { 00160 N[0] = N[1] = N[2] = N[3] = Cell_handle(); 00161 } 00162 00163 void set_neighbors(const Cell_handle& n0, const Cell_handle& n1, 00164 const Cell_handle& n2, const Cell_handle& n3) 00165 { 00166 CGAL_triangulation_precondition( this != &*n0 ); 00167 CGAL_triangulation_precondition( this != &*n1 ); 00168 CGAL_triangulation_precondition( this != &*n2 ); 00169 CGAL_triangulation_precondition( this != &*n3 ); 00170 N[0] = n0; 00171 N[1] = n1; 00172 N[2] = n2; 00173 N[3] = n3; 00174 } 00175 00176 // CHECKING 00177 00178 // the following trivial is_valid allows 00179 // the user of derived cell base classes 00180 // to add their own purpose checking 00181 bool is_valid(bool = false, int = 0) const 00182 { return true; } 00183 00184 // This is here in the *ds*_cell_base to ease its use as default 00185 // template parameter, so that the .dual() functions of Delaunay_3 00186 // still work. 00187 template < typename Traits > 00188 typename Traits::Point_3 00189 circumcenter(const Traits& gt) const 00190 { 00191 return gt.construct_circumcenter_3_object()(this->vertex(0)->point(), 00192 this->vertex(1)->point(), 00193 this->vertex(2)->point(), 00194 this->vertex(3)->point()); 00195 } 00196 00197 // For use by Compact_container. 00198 void * for_compact_container() const { return N[0].for_compact_container(); } 00199 void * & for_compact_container() { return N[0].for_compact_container(); } 00200 00201 // Conflict flag access functions. 00202 // This should become a property map or something at some point. 00203 void set_in_conflict_flag(unsigned char f) { _in_conflict_flag = f; } 00204 unsigned char get_in_conflict_flag() const { return _in_conflict_flag; } 00205 00206 private: 00207 00208 Cell_handle N[4]; 00209 Vertex_handle V[4]; 00210 unsigned char _in_conflict_flag; 00211 }; 00212 00213 template < class TDS > 00214 inline 00215 std::istream& 00216 operator>>(std::istream &is, Triangulation_ds_cell_base_3<TDS> &) 00217 // non combinatorial information. Default = nothing 00218 { 00219 return is; 00220 } 00221 00222 template < class TDS > 00223 inline 00224 std::ostream& 00225 operator<<(std::ostream &os, const Triangulation_ds_cell_base_3<TDS> &) 00226 // non combinatorial information. Default = nothing 00227 { 00228 return os; 00229 } 00230 00231 // Specialization for void. 00232 template <> 00233 class Triangulation_ds_cell_base_3<void> 00234 { 00235 public: 00236 typedef Dummy_tds_3 Triangulation_data_structure; 00237 typedef Triangulation_data_structure::Vertex_handle Vertex_handle; 00238 typedef Triangulation_data_structure::Cell_handle Cell_handle; 00239 template <typename TDS2> 00240 struct Rebind_TDS { typedef Triangulation_ds_cell_base_3<TDS2> Other; }; 00241 }; 00242 00243 CGAL_END_NAMESPACE 00244 00245 #endif // CGAL_TRIANGULATION_DS_CELL_BASE_3_H