BWAPI
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#include <string>
#include <google/protobuf/stubs/common.h>
#include <google/protobuf/generated_message_util.h>
#include <google/protobuf/repeated_field.h>
#include <google/protobuf/extension_set.h>
#include <google/protobuf/generated_message_reflection.h>
#include "unit.pb.h"
#include "types.pb.h"
#include "terrain.pb.h"
#include "command.pb.h"
#include "draw.pb.h"
Go to the source code of this file.
Classes | |
class | messages::PlayerText |
class | messages::FrameMessage |
class | messages::FrameCommands |
Namespaces | |
namespace | messages |
namespace | |
namespace | google::protobuf |
Enumerations | |
enum | messages::Flag { messages::CompleteMapInformation = 0, messages::UserInput = 1 } |
Functions | |
void | messages::protobuf_AddDesc_aimodule_2eproto () |
void | messages::protobuf_AssignDesc_aimodule_2eproto () |
void | messages::protobuf_ShutdownFile_aimodule_2eproto () |
bool | messages::Flag_IsValid (int value) |
const ::google::protobuf::EnumDescriptor * | messages::Flag_descriptor () |
const ::std::string & | messages::Flag_Name (Flag value) |
bool | messages::Flag_Parse (const ::std::string &name, Flag *value) |
template<> | |
const EnumDescriptor * | google::protobuf::GetEnumDescriptor< messages::Flag > () |
Variables | |
const Flag | messages::Flag_MIN = CompleteMapInformation |
const Flag | messages::Flag_MAX = UserInput |
const int | messages::Flag_ARRAYSIZE = Flag_MAX + 1 |