Classes |
class | messages::UnitId |
class | messages::UnitType |
class | messages::UnitTypeData |
class | messages::UpgradeTypeData |
class | messages::Unit |
class | messages::RaceData |
class | messages::PlayerStatus |
class | messages::UnitTypeIntPair |
class | messages::Player |
class | messages::UpgradeLevel |
class | messages::TechType |
class | messages::UpgradeType |
class | messages::TechTypeData |
class | messages::WeaponType |
class | messages::WeaponTypeData |
class | messages::StaticGameData |
class | messages::Bullet |
Namespaces |
namespace | messages |
namespace | google |
namespace | google::protobuf |
Enumerations |
enum | messages::UnitSizeType {
messages::Independent = 0,
messages::Small = 1,
messages::Medium = 2,
messages::Large = 3,
messages::NoneSize = 4,
messages::UnknownSize = 5
} |
enum | messages::Race {
messages::Zerg = 0,
messages::Terran = 1,
messages::Protoss = 2,
messages::Random = 3,
messages::Other = 4,
messages::None = 5,
messages::Unknown = 6
} |
enum | messages::PlayerStance { messages::Neutral = 1,
messages::Ally = 2,
messages::Enemy = 3
} |
enum | messages::DamageType {
messages::IndependentDamage = 0,
messages::Explosive = 1,
messages::Concussive = 2,
messages::Normal = 3,
messages::IgnoreArmor = 4,
messages::NoneDamage = 5,
messages::UnknownDamage = 6
} |
enum | messages::ExplosionType {
messages::ExplosionNone = 0,
messages::ExplosionNormal = 1,
messages::Radial_Splash = 2,
messages::Enemy_Splash = 3,
messages::Lockdown = 4,
messages::Nuclear_Missile = 5,
messages::Parasite = 6,
messages::Broodlings = 7,
messages::EMP_Shockwave = 8,
messages::Irradiate = 9,
messages::Ensnare = 10,
messages::Plague = 11,
messages::Stasis_Field = 12,
messages::Dark_Swarm = 13,
messages::Consume = 14,
messages::Yamato_Gun = 15,
messages::Restoration = 16,
messages::Disruption_Web = 17,
messages::Corrosive_Acid = 18,
messages::Mind_Control = 19,
messages::Feedback = 20,
messages::Optical_Flare = 21,
messages::Maelstrom = 22,
messages::Air_Splash = 24,
messages::ExplosionUnknown = 25
} |
enum | messages::BulletType {
messages::Melee = 0,
messages::Fusion_Cutter_Hit = 141,
messages::Gauss_Rifle_Hit = 142,
messages::C_10_Canister_Rifle_Hit = 143,
messages::Gemini_Missiles = 144,
messages::Fragmentation_Grenade = 145,
messages::Longbolt_Missile = 146,
messages::ATS_ATA_Laser_Battery = 148,
messages::Burst_Lasers = 149,
messages::Arclite_Shock_Cannon_Hit = 150,
messages::EMP_Missile = 151,
messages::Dual_Photon_Blasters_Hit = 152,
messages::Particle_Beam_Hit = 153,
messages::Anti_Matter_Missile = 154,
messages::Pulse_Cannon = 155,
messages::Psionic_Shockwave_Hit = 156,
messages::Psionic_Storm = 157,
messages::Yamato_Gun_Bullet = 158,
messages::Phase_Disruptor = 159,
messages::STA_STS_Cannon_Overlay = 160,
messages::Sunken_Colony_Tentacle = 161,
messages::Acid_Spore = 163,
messages::Glave_Wurm = 165,
messages::Seeker_Spores = 166,
messages::Queen_Spell_Carrier = 167,
messages::Plague_Cloud = 168,
messages::ConsumeBullet = 169,
messages::Needle_Spine_Hit = 171,
messages::Invisible = 172,
messages::Optical_Flare_Grenade = 201,
messages::Halo_Rockets = 202,
messages::Subterranean_Spines = 203,
messages::Corrosive_Acid_Shot = 204,
messages::Neutron_Flare = 206,
messages::NoneBullet = 209,
messages::UnknownBullet = 210
} |
Functions |
void | messages::protobuf_AddDesc_unit_2eproto () |
void | messages::protobuf_AssignDesc_unit_2eproto () |
void | messages::protobuf_ShutdownFile_unit_2eproto () |
bool | messages::UnitSizeType_IsValid (int value) |
const
::google::protobuf::EnumDescriptor * | messages::UnitSizeType_descriptor () |
const ::std::string & | messages::UnitSizeType_Name (UnitSizeType value) |
bool | messages::UnitSizeType_Parse (const ::std::string &name, UnitSizeType *value) |
bool | messages::Race_IsValid (int value) |
const
::google::protobuf::EnumDescriptor * | messages::Race_descriptor () |
const ::std::string & | messages::Race_Name (Race value) |
bool | messages::Race_Parse (const ::std::string &name, Race *value) |
bool | messages::PlayerStance_IsValid (int value) |
const
::google::protobuf::EnumDescriptor * | messages::PlayerStance_descriptor () |
const ::std::string & | messages::PlayerStance_Name (PlayerStance value) |
bool | messages::PlayerStance_Parse (const ::std::string &name, PlayerStance *value) |
bool | messages::DamageType_IsValid (int value) |
const
::google::protobuf::EnumDescriptor * | messages::DamageType_descriptor () |
const ::std::string & | messages::DamageType_Name (DamageType value) |
bool | messages::DamageType_Parse (const ::std::string &name, DamageType *value) |
bool | messages::ExplosionType_IsValid (int value) |
const
::google::protobuf::EnumDescriptor * | messages::ExplosionType_descriptor () |
const ::std::string & | messages::ExplosionType_Name (ExplosionType value) |
bool | messages::ExplosionType_Parse (const ::std::string &name, ExplosionType *value) |
bool | messages::BulletType_IsValid (int value) |
const
::google::protobuf::EnumDescriptor * | messages::BulletType_descriptor () |
const ::std::string & | messages::BulletType_Name (BulletType value) |
bool | messages::BulletType_Parse (const ::std::string &name, BulletType *value) |
template<> |
const EnumDescriptor * | google::protobuf::GetEnumDescriptor< messages::UnitSizeType > () |
template<> |
const EnumDescriptor * | google::protobuf::GetEnumDescriptor< messages::Race > () |
template<> |
const EnumDescriptor * | google::protobuf::GetEnumDescriptor< messages::PlayerStance > () |
template<> |
const EnumDescriptor * | google::protobuf::GetEnumDescriptor< messages::DamageType > () |
template<> |
const EnumDescriptor * | google::protobuf::GetEnumDescriptor< messages::ExplosionType > () |
template<> |
const EnumDescriptor * | google::protobuf::GetEnumDescriptor< messages::BulletType > () |
Variables |
const UnitSizeType | messages::UnitSizeType_MIN = Independent |
const UnitSizeType | messages::UnitSizeType_MAX = UnknownSize |
const int | messages::UnitSizeType_ARRAYSIZE = UnitSizeType_MAX + 1 |
const Race | messages::Race_MIN = Zerg |
const Race | messages::Race_MAX = Unknown |
const int | messages::Race_ARRAYSIZE = Race_MAX + 1 |
const PlayerStance | messages::PlayerStance_MIN = Neutral |
const PlayerStance | messages::PlayerStance_MAX = Enemy |
const int | messages::PlayerStance_ARRAYSIZE = PlayerStance_MAX + 1 |
const DamageType | messages::DamageType_MIN = IndependentDamage |
const DamageType | messages::DamageType_MAX = UnknownDamage |
const int | messages::DamageType_ARRAYSIZE = DamageType_MAX + 1 |
const ExplosionType | messages::ExplosionType_MIN = ExplosionNone |
const ExplosionType | messages::ExplosionType_MAX = ExplosionUnknown |
const int | messages::ExplosionType_ARRAYSIZE = ExplosionType_MAX + 1 |
const BulletType | messages::BulletType_MIN = Melee |
const BulletType | messages::BulletType_MAX = UnknownBullet |
const int | messages::BulletType_ARRAYSIZE = BulletType_MAX + 1 |