BWAPI
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00001 #ifndef SQUADPOOL_H 00002 #define SQUADPOOL_H 00003 #include <map> 00004 #include <iostream> 00005 #include <fstream> 00006 #include "Squad.h" 00007 //#include "AgentPool.h" 00008 00009 class SquadPool { 00010 public: 00011 SquadPool(); 00012 ~SquadPool(); 00013 Squad* SquadPool::getSquadByName(std::string name); 00014 void SquadPool::newSquad(std::string name); 00015 private: 00016 std::map<std::string, Squad*> pool; 00017 // AgentPool* agentPool; 00018 00019 }; 00020 #endif