|
BWAPI
|
| activateSquad(SquadTacticsModel *s) | SquadManagerAgent | |
| alertAirSquadrons(Unit *target) | SquadManagerAgent | |
| alertNewUnit(Unit *s) | SquadManagerAgent | |
| freeUnit(Unit *u) | SquadManagerAgent | |
| getActiveSquad(int tactic) | SquadManagerAgent | |
| getArbitrator() | SquadManagerAgent | [inline, virtual] |
| getInternalArbitrator() | SquadManagerAgent | [inline, virtual] |
| isUnitInSquads(int s) | SquadManagerAgent | |
| isUnitInSquads(Unit *s) | SquadManagerAgent | |
| recruitReinforcements(UnitType u, int num) | SquadManagerAgent | |
| recruitSquad(UnitOrder u) | SquadManagerAgent | |
| recruitSquad(Squad *s, int tactic) | SquadManagerAgent | |
| relinquish(SquadTacticsModel *s) | SquadManagerAgent | |
| SquadManagerAgent(AgentPool *p, SquadPool *sp) | SquadManagerAgent | |
| updateDrives() | SquadManagerAgent | [virtual] |
| ~AgentBase() | AgentBase | [inline] |
1.7.6.1