getStaticGameData function
Retrieves the StaticGameData structure.
StaticGameData *getStaticGameData();
Parameters
None.
Return Value
Returns a pointer to the StaticGameData structure.
Remarks
A connection is needed to retrieve this pointer. If you call getStaticGameData without having established a connection, an exception will be thrown.
The location of the StaticGameData structure does not change during an established connection. You may want to save this pointer once after a successful connection and use the saved pointer, instead calling getStaticGameData over and over again.