BWAPI
trunk/bwapi/BWAPI/Source/BW/ExplosionID.h
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00001 
00002 namespace BW
00003 {
00007   namespace ExplosionID
00008   {
00009   enum Enum
00010     {
00011       None            = 0x00,
00012       Normal          = 0x01,
00013       Radial_Splash   = 0x02,
00014       Enemy_Splash    = 0x03,
00015       Lockdown        = 0x04,
00016       Nuclear_Missile = 0x05,
00017       Parasite        = 0x06,
00018       Broodlings      = 0x07,
00019       EMP_Shockwave   = 0x08,
00020       Irradiate       = 0x09,
00021       Ensnare         = 0x0A,
00022       Plague          = 0x0B,
00023       Stasis_Field    = 0x0C,
00024       Dark_Swarm      = 0x0D,
00025       Consume         = 0x0E,
00026       Yamato_Gun      = 0x0F,
00027       Restoration     = 0x10,
00028       Disruption_Web  = 0x11,
00029       Corrosive_Acid  = 0x12,
00030       Mind_Control    = 0x13,
00031       Feedback        = 0x14,
00032       Optical_Flare   = 0x15,
00033       Maelstrom       = 0x16,
00034       Unused          = 0x17,
00035       Air_Splash      = 0x18
00036     };
00037   };
00038 };
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