BWAPI
trunk/bwapi/include/BWAPI/Client/RegionData.h
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00001 #pragma once
00002 
00003 namespace BWAPI
00004 {
00005   struct RegionData
00006   {
00007     int   id;
00008     int   islandID;
00009     int   center_x;
00010     int   center_y;
00011     int   priority;
00012 
00013     // region boundry
00014     int   leftMost;
00015     int   rightMost;
00016     int   topMost;
00017     int   bottomMost;
00018 
00019     int   neighborCount;
00020     int   neighbors[256];
00021 
00022     bool  isWalkable;
00023     bool  isHigherGround;
00024   };
00025 };
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