BWAPI
trunk/bwapi/BWAPI/Source/BW/WeaponTargetFlags.h
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00001 #pragma once
00002 
00003 namespace BW
00004 {
00006   namespace WeaponTargetFlags
00007   {
00008   enum Enum
00009     {
00010       Air          = 1 << 0,
00011       Ground       = 1 << 1,
00012       Mechanical   = 1 << 2,
00013       Organic      = 1 << 3,
00014       NonBuilding  = 1 << 4,
00015       NonRobotic   = 1 << 5,
00016       Terrain      = 1 << 6,
00017       OrgOrMech    = 1 << 7,
00018       Own          = 1 << 8,
00019     };
00020   };
00021 };
00022 
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