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BWAPI
Event
BWAPI::Event Member List
This is the complete list of members for
BWAPI::Event
, including all inherited members.
Event
()
BWAPI::Event
Event
(const Event &other)
BWAPI::Event
getPlayer
() const
BWAPI::Event
getPosition
() const
BWAPI::Event
getText
() const
BWAPI::Event
getType
() const
BWAPI::Event
getUnit
() const
BWAPI::Event
isWinner
() const
BWAPI::Event
MatchEnd
(bool isWinner)
BWAPI::Event
[static]
MatchFrame
()
BWAPI::Event
[static]
MatchStart
()
BWAPI::Event
[static]
MenuFrame
()
BWAPI::Event
[static]
NukeDetect
(Position target)
BWAPI::Event
[static]
operator=
(const Event &other)
BWAPI::Event
operator==
(const Event &other) const
BWAPI::Event
PlayerDropped
(Player *player)
BWAPI::Event
[static]
PlayerLeft
(Player *player)
BWAPI::Event
[static]
ReceiveText
(Player *player, const char *text=NULL)
BWAPI::Event
[static]
SaveGame
(const char *gameName=NULL)
BWAPI::Event
[static]
SendText
(const char *text=NULL)
BWAPI::Event
[static]
setPlayer
(Player *player)
BWAPI::Event
setPosition
(Position position)
BWAPI::Event
setText
(const char *text)
BWAPI::Event
setType
(EventType::Enum type)
BWAPI::Event
setUnit
(Unit *unit)
BWAPI::Event
setWinner
(bool isWinner)
BWAPI::Event
UnitComplete
(Unit *unit)
BWAPI::Event
[static]
UnitCreate
(Unit *unit)
BWAPI::Event
[static]
UnitDestroy
(Unit *unit)
BWAPI::Event
[static]
UnitDiscover
(Unit *unit)
BWAPI::Event
[static]
UnitEvade
(Unit *unit)
BWAPI::Event
[static]
UnitHide
(Unit *unit)
BWAPI::Event
[static]
UnitMorph
(Unit *unit)
BWAPI::Event
[static]
UnitRenegade
(Unit *unit)
BWAPI::Event
[static]
UnitShow
(Unit *unit)
BWAPI::Event
[static]
~Event
()
BWAPI::Event
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