|
BWAPI
|
| getBoundsBottom() const =0 | BWAPI::Region | [pure virtual] |
| getBoundsLeft() const =0 | BWAPI::Region | [pure virtual] |
| getBoundsRight() const =0 | BWAPI::Region | [pure virtual] |
| getBoundsTop() const =0 | BWAPI::Region | [pure virtual] |
| getCenter() const =0 | BWAPI::Region | [pure virtual] |
| getClosestAccessibleRegion() const =0 | BWAPI::Region | [pure virtual] |
| getClosestInaccessibleRegion() const =0 | BWAPI::Region | [pure virtual] |
| getDefensePriority() const =0 | BWAPI::Region | [pure virtual] |
| getDistance(BWAPI::Region *other) const =0 | BWAPI::Region | [pure virtual] |
| getID() const =0 | BWAPI::Region | [pure virtual] |
| getNeighbors() const =0 | BWAPI::Region | [pure virtual] |
| getRegionGroupID() const =0 | BWAPI::Region | [pure virtual] |
| isHigherGround() const =0 | BWAPI::Region | [pure virtual] |
| isWalkable() const =0 | BWAPI::Region | [pure virtual] |
| ~Region() | BWAPI::Region | [inline, protected, virtual] |
1.7.6.1