BWAPI
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addItem(unsigned int x, unsigned int y, Type *item) | Util::RegionQuadTree< Type > | |
clear(unsigned int x, unsigned int y) | Util::RegionQuadTree< Type > | |
getHeight(void) const | Util::RegionQuadTree< Type > | |
getItems(unsigned int x, unsigned int y, unsigned int level=0) | Util::RegionQuadTree< Type > | |
getWidth(void) const | Util::RegionQuadTree< Type > | |
RegionQuadTree(unsigned int width=1, unsigned int height=1) | Util::RegionQuadTree< Type > | |
~RegionQuadTree(void) | Util::RegionQuadTree< Type > |