BWAPI
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00001 #include <windows.h> 00002 00003 #define REQUEST_GAMEINFO 1 00004 #define SEND_GAMEINFO 2 00005 #define GAME_PACKET 3 00006 00007 class GameStruc 00008 { 00009 public: 00010 GameStruc(); 00011 ~GameStruc(); 00012 DWORD dwIndex; 00013 DWORD dwGameState; 00014 DWORD dwUnk_08; 00015 SOCKADDR addrHost; 00016 DWORD dwUnk_1C; 00017 DWORD dwTimer; 00018 DWORD dwUnk_24; 00019 char szGameName[128]; 00020 char szGameStatString[128]; 00021 GameStruc *pNext; 00022 void *pExtra; 00023 DWORD dwExtraBytes; 00024 DWORD dwProduct; 00025 DWORD dwVersion; 00026 char extraBytes[32]; 00027 };