BWAPI
BasicAIModule/include/Managers/ConstructionManager.h
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00001 #pragma once
00002 /*
00003  * ConstructionManager.h
00004  * 
00005  * Used to produce new structures
00006  */
00007 #include "Manager.h"
00008 
00009 class ConstructionManager : public Manager
00010 {
00011 public: 
00012         void update();
00013 
00014     virtual const std::string& getName() const 
00015     {
00016         static const std::string name("ConstructionMgr");
00017         return name; 
00018     }
00019 };
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