BWAPI
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00001 /* 00002 * EventProducer.h - Analyses the game state and throws Events which are of interest 00003 */ 00004 #pragma once 00005 #include "Strategizer.h" 00006 #include "GameStateDB.h" 00007 #include "GameEvent.h" 00008 00009 00010 class EventProducer 00011 { 00012 private: 00013 Strategizer& strategizer; 00014 GameStateDB& gsdb; 00015 00016 public: 00017 void update(); 00018 00019 };