BWAPI
BasicAIModule/include/Agents/UnitAgents/IncludeAllUnitAgents.h
Go to the documentation of this file.
00001 #pragma once
00002 /* 
00003  * IncludeAllUnitAgents.h
00004  */
00005 
00006 // TODO - add other stuff as their source files get implemented
00007 
00008 // ActorAgents
00009 #include "SCVAgent.h"
00010 #include "MarineAgent.h"
00011 #include "MedicAgent.h"
00012 #include "FirebatAgent.h"
00013 #include "SiegeTankAgent.h"
00014 
00015 // StructureAgents
00016 #include "BarracksAgent.h"
00017 #include "RefineryAgent.h"
00018 #include "CommandCenterAgent.h"
00019 
00020 // AddonAgents
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Defines