BWAPI
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00001 #pragma once 00002 /* 00003 * IncludeAllUnitAgents.h 00004 */ 00005 00006 // TODO - add other stuff as their source files get implemented 00007 00008 // ActorAgents 00009 #include "SCVAgent.h" 00010 #include "MarineAgent.h" 00011 #include "MedicAgent.h" 00012 #include "FirebatAgent.h" 00013 #include "SiegeTankAgent.h" 00014 00015 // StructureAgents 00016 #include "BarracksAgent.h" 00017 #include "RefineryAgent.h" 00018 #include "CommandCenterAgent.h" 00019 00020 // AddonAgents