BWAPI
BasicAIModule/include/Managers/ProductionManager.h
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00001 #pragma once
00002 /*
00003  *  ProductionManager.h
00004  *  
00005  *  Used to train new units
00006  */
00007 #include "Manager.h"
00008 
00009 
00010 class ProductionManager : public Manager
00011 {
00012 public:
00013         void update();
00014 
00015     virtual const std::string& getName() const 
00016     {
00017         static const std::string name("ProductionMgr");
00018         return name; 
00019     }
00020 };
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