BWAPI
BasicAIModule/include/Agents/UnitAgents/SCVAgent.h
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00001 #pragma once
00002 /*
00003  * SCVAgent.h
00004  */
00005 #include "GroundAgent.h"
00006 
00007 #include <BWAPI.h>
00008 
00009 
00010 class SCVAgent : public GroundAgent
00011 {
00012 public:
00013         SCVAgent(BWAPI::Unit& u);
00014         virtual void update();
00015 
00016 private:
00017         BWAPI::TilePosition buildLocation;
00018         bool wasConstructing;
00019         // what we are building
00020         BWAPI::Unit * constructingStructure;
00021 };
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