BWAPI
BasicAIModule/include/Managers/ScoutManager.h
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00001 /*
00002  *  ScoutManager - Used to find enemy base location and explore the map 
00003  */
00004 #pragma once
00005 #include "Manager.h"
00006 
00007 class ScoutManager : public Manager
00008 {
00009 public: 
00010         void update();
00011 
00012     virtual const std::string& getName() const 
00013     { 
00014         static const std::string name("ScoutMgr");
00015         return name;
00016     }
00017 };
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