BWAPI
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00001 /* 00002 * ScoutManager - Used to find enemy base location and explore the map 00003 */ 00004 #pragma once 00005 #include "Manager.h" 00006 00007 class ScoutManager : public Manager 00008 { 00009 public: 00010 void update(); 00011 00012 virtual const std::string& getName() const 00013 { 00014 static const std::string name("ScoutMgr"); 00015 return name; 00016 } 00017 };