BWAPI
|
addAgent(Agent &t) | Manager | [virtual] |
addNewAgents() | CombatManager | [private] |
addTask(Task &t) | Manager | [virtual] |
agents | Manager | [protected] |
assignedAgents | CombatManager | [private] |
doTask(Task &t) | Manager | [virtual] |
draw() | CombatManager | [virtual] |
enemyBase | CombatManager | [private] |
estimateCost(Task &t) | Manager | [virtual] |
getAgentsOfType(BWAPI::UnitType type) | Manager | [protected] |
getAgentsOfType(BWAPI::UnitType type, AgentSet &agentSet) | Manager | [protected] |
getName() const | CombatManager | [inline, virtual] |
mwtpLast(BWAPI::UnitType &ut) | Manager | [virtual] |
mwtpNext(BWAPI::UnitType &ut) | Manager | [virtual] |
numAgents() const | Manager | |
numAgents(BWAPI::UnitType type) | Manager | |
onMatchStart() | CombatManager | [virtual] |
removeAgent(BWAPI::UnitType ut) | Manager | [virtual] |
removeAllAgents() | Manager | |
squads | CombatManager | [private] |
Strategizer class | Manager | [friend] |
tasks | Manager | [protected] |
unassignedAgents | CombatManager | [private] |
update() | CombatManager | [virtual] |