Carmen's caught in a virtual reality game designed by the Kids' new nemesis, the Toymaker (Stallone). It's up to Juni to save his sister, and ultimately the world.
A retired spy is called back into action, and to bond with her new step-children, she invites them along for the adventure to stop the evil Timekeeper from taking over the world.
Set in a world where superheroes are commonly known and accepted, young Will Stronghold, the son of the Commander and Jetstream, tries to find a balance between being a normal teenager and an extraordinary being.
Director:
Mike Mitchell
Stars:
Kurt Russell,
Kelly Preston,
Michael Angarano
Two young brothers are drawn into an intergalactic adventure when their house is hurled through the depths of space by the magical board game they are playing.
A struggling songwriter named Dave Seville finds success when he comes across a trio of singing chipmunks: mischievous leader Alvin, brainy Simon, and chubby, impressionable Theodore.
On a quest to find out what happened to his missing brother, a scientist, his nephew and their mountain guide discover a fantastic and dangerous lost world in the center of the earth.
Under-age agents Juni and Carmen Cortez set out on their newest most mind-blowing mission yet: journeying inside the virtual reality world of a 3-D video game designed to outsmart them, as the awe-inspiring graphics and creatures of gaming come to real life. Relying on humor, gadgetry, bravery, family bonds and lightning-quick reflexes, the Spy Kids must battle through tougher and tougher levels of the game, facing challenges that include racing against road warriors and surfing on boiling lava, in order to save the world from a power hungry villain. Written by
Anthony Pereyra <hypersonic91@yahoo.com>
At the end of the movie, when Dinky Winks waves his branding iron at the camera, it spells D-I-N-K-Y. This means that his name would end up branded onto the robot backwards--if it's even possible to brand a robot, of course. See more »
Far inferior to it's predecessors, Spy Kids & Spy Kids 2, this third installment would have been a moderately entertaining - albeit enormously insipid - afternoon matinee, had it not been for the awful 3-D. There are newer, more advanced forms of 3-D entertainment, but director Rodriguez decided to go with the old fashioned 1950s variety - resulting in a virtually colorless mess of hazy images rushing past the audience's confused, aching eyes for an hour and a half. If they release a non-3-D version on DVD, wait for that and enjoy what little screen time was given to Ricardo Montelban, who steals what little entertainment value this stinker manages. Otherwise, save you money for a fall or winter release, when movies of any value whatsoever are typically released.
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Far inferior to it's predecessors, Spy Kids & Spy Kids 2, this third installment would have been a moderately entertaining - albeit enormously insipid - afternoon matinee, had it not been for the awful 3-D. There are newer, more advanced forms of 3-D entertainment, but director Rodriguez decided to go with the old fashioned 1950s variety - resulting in a virtually colorless mess of hazy images rushing past the audience's confused, aching eyes for an hour and a half. If they release a non-3-D version on DVD, wait for that and enjoy what little screen time was given to Ricardo Montelban, who steals what little entertainment value this stinker manages. Otherwise, save you money for a fall or winter release, when movies of any value whatsoever are typically released.