Interested in Materials for CaTaPuLT clubs?

The curriculum used in each of our 9-12 week clubs is individualized by the UW-Madison student leaderss for each site each semester. The UW leaders try to pick activities that match the current interests of their students and plan lessons that are appropriate for the students' level of Scratch experience.

However, our beginner lessons do tend to cover the following structure:

  • 2-3 weeks: Art (cover pen tools, stamps, x-y coordinates, sequential code, multiple scripts with concurrency, forever loops)
  • 2-3 weeks: Interactive Stories (cover multiple sprites, if/else statements, broadcasts, simple loops)
  • 2-3 weeks: Games (cover variables and more complex loops)
  • 2-3 weeks: Work on Own Project
We have documented some of our past 12-week lesson plans, including links to Scratch Code, Learning Objectives, and Challenge Sheets here: We also have a few miscellaneous Scratch lessons for one of our first offerings of a Catapult club: Researchers at Harvard have also created a very extensive and detailed multi-week curriculum guide of possible Scratch activities available here.