Li Zhang

Ph.D. University of Washington

Assistant Professor
Computer Sciences Department
University of Wisconsin-Madison

Background Contact Publication

Recruiting: I am looking for highly motivated students with strong mathematical skills to work in several vision areas, including semantic image labeling and segmentation, 3D reconstruction and motion estimation, computational camera and photography. Interested students please apply either CS or ECE. Unfortunately I won't be able to answer query emails. I do not recruit students for summer internship.

Research Interests: Computer Vision and Computer Graphics

Awards: NSF CAREER Award (2009-2014), Sloan Research Fellowship (2010-2011), Packard Fellowship for Science and Engineering (2010-2015)

Current Students

Former Students

Courses:

Tutorials:

New Projects:

Example-Based Face Parsing
Random Coded Sampling for High-Speed HDR Video
Local Label Descriptor for Example based Semantic Image Labeling
A Locally Linear Regression Model for Boundary Preserving Regularization in Stereo Matching
Joint Face Alignment with Non-Parametric Shape Models
Optical Flow in the Presence of Spatially-Varying Motion Blur
Video Denoising for Motion-based Exposure Control
A Multi-Affine Model for Tensor Decomposition
Face Image Search by Shape Manipulation
Stereoscopic 3D Video Stabilization
Lightfield Video Stabilization
Model Evolution: An Incremental Approach to Non-Rigid Structure from Motion
Denoising versus Deblurring: Optimal HDR Imaging Techniques using Moving Cameras
Stereo Matching with Nonparametric Smoothness Priors in Feature Space
Multiple View Image Denoising
(De) Focusing on Global Light Transport for Active Scene Recovery

Recent Projects:

What is a Good Nearest Neighbors Algorithm for Finding Similar Patches in Images
Capturing Photos and Videos with Tagged Pixels
Scene Collage and Flexible Camera Array
Projection Defocus Analysis for Scene Capture and Image Display

Ancient Projects:

Parameter Estimation for MRF Stereo
Spacetime Faces
Shape and Motion under Varying Illumination
Spacetime Stereo
Rapid Shape Acquisition
Single View Modeling
Shape Recovery by Surface Deformation