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The Stroke interface allows a 
 Graphics2D object to obtain a Shape that is the 
 decorated outline, or stylistic representation of the outline, 
 of the specified Shape.
 Stroking a Shape is like tracing its outline with a
 marking pen of the appropriate size and shape.
 The area where the pen would place ink is the area enclosed by the
 outline Shape.
 
 The methods of the Graphics2D interface that use the 
 outline Shape returned by a Stroke object
 include draw and any other methods that are 
 implemented in terms of that method, such as 
 drawLine, drawRect, 
 drawRoundRect, drawOval,
 drawArc, drawPolyline, 
 and drawPolygon.
 
 The objects of the classes implementing Stroke
 must be read-only because Graphics2D does not 
 clone these objects either when they are set as an attribute 
 with the setStroke method or when the 
 Graphics2D object is itself cloned.
 If a Stroke object is modified after it is set in
 the Graphics2D context then the behavior 
 of subsequent rendering would be undefined.
BasicStroke, 
Graphics2D.setStroke(java.awt.Stroke)| Method Summary | |
|  Shape | createStrokedShape(Shape p)Returns an outline Shapewhich encloses the area that 
 should be painted when theShapeis stroked according 
 to the rules defined by the
 object implementing theStrokeinterface. | 
| Method Detail | 
public Shape createStrokedShape(Shape p)
Shape which encloses the area that 
 should be painted when the Shape is stroked according 
 to the rules defined by the
 object implementing the Stroke interface.
p - a Shape to be stroked
Shape.| 
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Copyright 2003 Sun Microsystems, Inc. All rights reserved. Use is subject to license terms. Also see the documentation redistribution policy.