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S

scaleImage(ImageIcon, double) - Method in class GUI
 
SEED - Static variable in class Dice
 
setLocation(int) - Method in class Player
Sets the current location of the Player
setOwner(Player) - Method in class Property
Set the owner of the Property.
slots - Variable in class GUI
 
Space - Class in <Unnamed>
Implements a space on the board.
Space(String, int) - Constructor for class Space
Construct a Space from a name and a type.
Space(String, int, int) - Constructor for class Space
Constructs a Space of type PROPERTY from a name, group number, and rent.
spacePanels - Variable in class GUI
 
spaces - Variable in class Board
 
stdin - Variable in class Console
 
subtractMoney(int) - Method in class Player
Subtract from the Player's cash balance
switchPlayers(int, int) - Method in class Console
Update GUI to transfer game play from one player to another.
switchPlayers(int, int) - Method in class GUI
Update GUI to transfer game play from one player to another.
switchPlayers(int, int) - Method in class MonopolyUI
Update GUI to transfer game play from one player to another.
switchToNextPlayer() - Method in class Game
Switch game play to the next player's turn.
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