- scaleImage(ImageIcon, double) - Method in class GUI
-
- SEED - Static variable in class Dice
-
- setLocation(int) - Method in class Player
-
Sets the current location of the Player
- setOwner(Player) - Method in class Property
-
Set the owner of the Property.
- slots - Variable in class GUI
-
- Space - Class in <Unnamed>
-
Implements a space on the board.
- Space(String, int) - Constructor for class Space
-
Construct a Space from a name and a type.
- Space(String, int, int) - Constructor for class Space
-
Constructs a Space of type PROPERTY from a name, group number, and rent.
- spacePanels - Variable in class GUI
-
- spaces - Variable in class Board
-
- stdin - Variable in class Console
-
- subtractMoney(int) - Method in class Player
-
Subtract from the Player's cash balance
- switchPlayers(int, int) - Method in class Console
-
Update GUI to transfer game play from one player to another.
- switchPlayers(int, int) - Method in class GUI
-
Update GUI to transfer game play from one player to another.
- switchPlayers(int, int) - Method in class MonopolyUI
-
Update GUI to transfer game play from one player to another.
- switchToNextPlayer() - Method in class Game
-
Switch game play to the next player's turn.