Enter the Gungeon is a bullet hell dungeon crawler following a band of misfits seeking to shoot, loot, dodge roll and table-flip their way to personal absolution by reaching the legendary Gungeon’s ultimate treasure: the gun that can kill the past.
User reviews:
Recent:
Very Positive (252 reviews) - 92% of the 252 user reviews in the last 30 days are positive.
Overall:
Very Positive (5,820 reviews) - 89% of the 5,820 user reviews for this game are positive.
Release Date: Apr 5, 2016

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Recent updates View all (23)

September 27

Patch 1.0.10

Just to be clear, this is NOT the Supply Drop Update! We're hard at work on that update (particularly pasts at the moment) and it will be released as soon as it's ready!

In the meantime, we've built up quite a list of bug fixes and quality-of-life improvements that we're releasing today ahead of the content update. These have been on the public beta branch for a while now, but some critical bugs caused by an engine update have kept us from releasing this to everyone; with all of these issues now resolved or worked around, we're ready for the release of 1.0.10! As always, if you see any issues please post on the Steam support forums or email us directly at bugreports@dodgeroll.com.

EDIT: We're looking into a problem some players are experiencing with glitchy audio. If you'd like to use the old version until we have this fixed, you can select "1.0.9" from the Betas menu in Steam.

Patch notes below:

Major
  • Upgraded Unity (game engine) and Wwise (sound engine) to improve compatibility
  • Improved VRAM usage (should prevent some crash bugs)
  • Include C++ Redistributable DLLs to fix a "stuck at black screen" issue some users experienced when launching the game
  • Gungeon will now default to DirectX 11 if available

Improvements
  • Added a more reliable way to encounter Brother Albern and his Lies
  • Brother Albern's chest can no longer spawn as a Mimic or have a fuse
  • Flying players can now access the maintenance room (for unlocking shortcuts)
  • Revamped the Duct Tape item; the item now must be activated twice to be used (once on each gun to combine), and the UI properly reflects taped guns' status
  • Improved the Yari's damage output to bosses
  • You can now quick reload with the Cog of Battle by simply clicking the "Fire" button
  • Corpses will no longer vanish on low quality settings if the player has the Melted Rock
  • Players can no longer take fire damage while in a conversation
  • Improved the Big Boy item
  • Greatly improved the Flame Hand
  • The Gunboots' shots will no longer be blocked by orbitals
  • Added a failsafe to the Gun That Can Kill The Past--if mouse clicks are not registering, it can now be fired by holding the interact key.
  • Forge Hammers and the Ammoconda's turrets are now affected by the Aged Bell
  • The iBomb Companion App should now destroy all enemy exploding projectiles when activated
  • Flipping tables near barrels will no longer destroy the barrel (this was especially annoying for the water barrel on the first floor)
  • Made bouncing bullets more consistent; all bullets that reflect off walls should have a consistent visual trail, which disappears when no bounces remain
  • Pressing Left Alt no longer makes the game blurry (... lol)
  • Bouncing/spawning projectiles that hit player orbitals will no longer bounce/explode (this was causing some unfair damage)
  • The Bullet Bore can now kill Lead Maidens
  • Gave the RC rockets a very small delay before tracking to reduce rocket overlap
  • Button presses that close the pause menu are no longer registered in game as well (which could cause players to accidentally purchase shop items, etc.)
  • Secret characters can now use the shrine in the first room
  • Blasphemy is now affected by more passives (Scattershot, Double Vision)
  • The Owl will no longer attempt to blank the player's bullets
  • The Owl's blanks will no longer destroy special projectiles (boomerang, chaff grenade, etc)
  • Added the Gungeon font to the game in a way that makes it more accessible to modders
  • Rainbow chests can no longer be mimics
  • The Ring of Chest Friendship now *actually* increases the chances of a chest appearing (previously it only increased the chance of a room clear reward appearing)

Bug Fixes
  • Fixed a memory leak caused by using the slow motion gun select menu frequently
  • Fixed the bug where killing a Blobulon could result in the current room unsealing even though two Blobuloids were spawning (FINALLY! Thanks everyone for the videos of this issue, they were extremely helpful!)
  • Fixed multiple situations where chests could drop items into pits
  • Fixed a bug where killing Mimics in hallways could cause all kinds of strange behavior
  • Fixed a bug which was preventing the Enraging Photo and Battery Bullets from dropping once unlocked
  • Fixed the Zilla Shotgun's ammo usage
  • Fixed a crash during dungeon generation caused by the Sense of Direction
  • Fixed a bug which could cause secondary merchants to have fewer (or no) items for sale
  • Fixed an issue where the secret characters had 1 less i-frame during their dodge roll
  • Fixed a bug where falling into a pit with the Super Hot Watch resulted in a very long delay
  • Fixed an issue where followers wouldn't shoot mimics if they left their initial room
  • Fixed a rare issue that prevented some players from saving any data
  • Fixed several issues caused by certain items combined with the Polaris
  • The Metronome is no longer broken by gun swaps in Blessed Gun runs
  • Fixed an issue where the Gun Cultists had several unintended i-frames
  • Fixed a bug where picking up the Bloodied Scarf while dodgerolling would break the game
  • Fixed several issues with the <REDACTED> fight (final final final boss)
    • Phase 1/2: Fixed a freeze caused by having a dead player in co-op
    • Phase 2: Fixed a freeze caused by falling into the pit during the transition
    • Phase 3: Fixed a bug where the boss could hit players with a seemingly invisible bullet
    • Phase 3: Fixed a bug where the circular attack could be entirely removed with a few small explosions
  • Fixed a bug where dying in the mine cart with a gun soul caused control issues
  • Fixed (another) issue where players could become stuck while talking to the dying cop
  • Fixed a visual issue with jammed bullets while using Fast Scaling mode
  • Fixed a bug caused by blowing up the mirror chest
  • Fixed an audio bug caused by chests with fuses
  • Fixed several bugs involving the transition to the second secret level
  • Fixed a UI bug where picking and dropping guns with infinite ammo would cause the ammo count to drift to the left
  • Fixed an issue where the Lost Adventurer dialogue could be interrupted in co-op
  • Fixed a bug caused by spamming the Use key with the Air Strike item
  • Fixed an issue where the Revolvenant's arm bullets could be stuck in an attack
  • Fixed a bug where the Kill Pillars could be killed from outside the boss room with certain weapons
  • Fixed a bug where minecarts would move forever if the enemy in them was killed by being frozen
  • Fixed misleading UI when resetting the save progress for Slot D
  • Fixed a bug where Mimics would drop double loot when pushed into a pit
  • Fixed a strange issue where using an ice weapon with Exploding Bullets would cause all future explosions to freeze
  • Fixed a UI bug caused by items that increase the player's ammo capacity
  • Fixed a bug where teleporters could spawn outside of room bounds
  • Fixed an issue where the Frifle hunt achievement would unlock one step early
  • Fixed a bug where getting the Mimic Tooth Necklace could cause visual glitches on chests that have already been destroyed
  • Fixed an issue where RPG missiles would travel directly through a certain secret wall on the first floor
  • Fixed a minor visual bug in the Sorceress's room
  • Fixed a bug which could prevent Mimic's from animating (while still hidden)
  • Fixed a bug that prevent the Treadnaught from dropping money like other bosses
  • Fixed an issue where the DraGun's rocket attack could damage the player *during* his phase transition
  • Fixed an issue where the Magic Lamp would only affect the Ammoconda if he was hit in the head
  • Players can no longer teleport to teleporters that are not visible in the minimap
  • Fixed a bug where changing the in-game language then discarding those change could result in a language/font mismatch
  • Gunsling King can no longer require you to clear a room with "Spice"
  • Going to the final area in the Forge with the fullscreen map up no longer locks the map on screen
  • Fixed a memory crash caused by using the Microtransaction Gun with a large amount of currency (a.k.a. our accidental cheat prevention bug :D)
  • Fixed an issue where pausing the game while holding down the trigger to fire the Gun That Can Kill The Past would result in a soft lock
  • Fixed a bug where using alternate blank layouts didn't work in the Pilot's past

97 comments Read more

August 31

Announcing the Supply Drop Update, Coming This Fall



We're pleased to announce Enter the Gungeon’s Supply Drop Update coming this fall, a shotgun blast of delicious Enter the Gungeon right into your content hole. Also, it's free.

The Enter the Gungeon’s Supply Drop Update will add over a hundred new rooms to the Gungeon that include new weapons, enemies, companions, bosses, and shrines for even the most seasoned Gungeoneer. Players will come across new guns like the Bullet Gun, a gun shaped like a bullet that shoots guns and those guns shoot bullets, and new companions like Ser Junkan who gains strength and power as you carry more and more literal junk with you through the Gungeon. Elite gunslingers will also be able to tackle unique pasts for both Robot and Bullet and an all-new boss – the Mine Flayer!

The new Supply Drop Update for Enter the Gungeon will be playable this weekend at PAX West Booth 2343.









170 comments Read more

Reviews

“A hallmark of excellence.”
9.5 / 10 – Destructoid

“Enter the Gungeon's roguelike elements and vast array of crazy weapons keep it entertaining for the long haul.”
8.5 / 10 – IGN

“Enter the Gungeon is an absolute masterpiece of the genre.”
9/10 – EGM Now

Collector's Edition


The Enter the Gungeon: Collector's Edition includes the game, the soundtrack, the digital comic, and an instant unlock of the Microtransaction Gun. Owners of the base game can upgrade to the Collector's Edition for the difference in price.

About This Game

Enter the Gungeon is a bullet hell dungeon crawler following a band of misfits seeking to shoot, loot, dodge roll and table-flip their way to personal absolution by reaching the legendary Gungeon’s ultimate treasure: the gun that can kill the past. Select a hero [or team up in co-op] and battle your way to the bottom of the Gungeon by surviving a challenging and evolving series of floors filled with the dangerously adorable Gundead and fearsome Gungeon bosses armed to the teeth. Gather precious loot, discover hidden secrets, and chat with opportunistic merchants and shopkeepers to purchase powerful items to gain an edge.

The Gungeon: Enter the Gungeon – a constantly evolving bullet hell fortress that elegantly blends meticulously hand-designed rooms within a procedurally-generated labyrinth bent on destroying all that enter its walls. But beware – the Gungeon responds to even the most modest victory against its sentries and traps by raising the stakes and the challenges found within!

The Cult of the Gundead: The Gungeon isn’t just traps and chasms – calm your nerves and steady your aim as you face down the gun-totting Cult of the Gundead. These disciples of the gun will stop at nothing to put down the heroes in their tracks and employ any tactics necessary to defend their temple.

The Gungeoneers: Choose between one of several unlikely heroes, each burdened by a deep regret and in search of a way to change their past, no matter the cost. Filled with equal parts courage and desperation, these adventurers won’t hesitate to dive across flaming walls, roll through a wall of bullets, or take cover behind whatever is around to make it to their goal alive!

The Guns: Discover and unlock scores of uniquely fantastic guns to annihilate all that oppose you in the Gungeon – each carrying their own unique tactics and ammunition. Unleash everything from the tried and true medley of missiles, lasers, and cannonballs to the bizarrely effective volley of rainbows, fish, foam darts, and bees! Yep, bees.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 or later
    • Processor: Intel Core 2 Duo E6320 (2*1866) or equivalent
    • Memory: 2 GB RAM
    • Graphics: GeForce 7600 GS (512 MB) or equivalent
    • Storage: 2 GB available space
    Minimum:
    • OS: OS 10.6+
    • Memory: 2 GB RAM
    • Storage: 2 GB available space
    Minimum:
    • OS: Ubuntu 12.04 or later
    • Processor: Intel Core 2 Duo E6320 (2*1866) or equivalent
    • Memory: 2 GB RAM
    • Graphics: GeForce 7600 GS (512 MB) or equivalent
    • Storage: 2 GB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Recent:
Very Positive (252 reviews)
Overall:
Very Positive (5,820 reviews)
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3,501 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
17 of 21 people (81%) found this review helpful
9 people found this review funny
Recommended
9.5 hrs on record
Posted: September 16
This game is (f)unfair.
Was this review helpful? Yes No Funny
9 of 10 people (90%) found this review helpful
14 people found this review funny
Recommended
1.4 hrs on record
Posted: September 24
start first level

destroy everyone

get to boss

die instantly

go on reddit to complain

sub is filled with arrogant people who all beat the first level

rip me
Was this review helpful? Yes No Funny
7 of 7 people (100%) found this review helpful
1 person found this review funny
Recommended
59.7 hrs on record
Posted: September 17
Enter the Gungeon: Doing the same thing over and over does not make me insane?!

A review of Enter the Gungeon in less than 400 words.

introduction

Enter the Gungeon is a game about bullets and guns. Oh the so many guns... Your goal is to fight down to the last floor and kill the boss there. There is more to this of course but I would have to spoil some of the games story to explain more.

Main Review

The game is controlled in a "twin stick" style and the controls feel very fluid. I have played this game with a Xbox One controller and a PlayStation 4 controller and both methods feel great. You collect power ups and guns to get stronger. There are multiple characters to play with that have slightly different play styles. It mostly is their starting equipment that is different. Overall this game is about getting better by learning the bosses and common enemy patterns. I find playing with a style that focuses on defense works best for me.

Also the game has in my opinion great music. It energizes me and gives me the will to want to play another run.

This is one of the songs that plays on the first level. This should give you an idea if you will like the music or not as you will hear this song ALOT.

https://www.youtube.com/watch?v=BahL4p8bXWw&list=PLY-zz1IWd8W6Gsu4Oqm7VdK9KAjN5BZuS&index=24

The good
  • Enter the Gungeon has great controls.
  • love this games music.
  • The game is very challenging and that drives me to want to win very much.
  • There is a huge variety of guns and power ups for to collect and use.

the bad

There is not much bad I can/want to say about this game.
  • The game can be hard at first and there is no difficulty settings.
  • Harder bosses may be frustrating into you learn the patterns.

Final Thoughts

Enter the Gungeon is a fast paced game and I love it. This had been one of my if not favorite games I bought this year. I would recommend this game if you love this genre of games 100%.
Was this review helpful? Yes No Funny
6 of 7 people (86%) found this review helpful
21 people found this review funny
Recommended
18.9 hrs on record
Posted: September 14
A game about getting guns in order to shoot bullets at bullets, which shoot bullets back at you, with guns.

10/10, would kill bullets with bullets again.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
2.3 hrs on record
Posted: September 13
This is a game I don't play because i'm bad at it, not because it sucks.
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2 of 2 people (100%) found this review helpful
Recommended
13.0 hrs on record
Posted: September 25
Many Roguelikes seem to be RNG-heavy. In other words, your success with the game and if you'll make it to the end heavily depends on if the game lets you have all of the tools you need. Whether it's certain items that need to spawn on the floor or certain abilities you see, these greatly influence the game and are what ultimately determine what leads you to victory more than your skills ever will.

Enter the Gungeon looks like just one of those games. With its adorable and ridiculous characters that you see on the first floor that are literally bullets with guns, you'll think that you'll get a quick victory. Combine this with the equally absurd guns that you can find throughout the Gungeon, such as a gun that literally shoots out the word "Bullet" at enemies, you'll think that this game will be a cake-walk so long as you can manipulate the RNG. Your character even feels very powerful the second you begin the game with their starting weapons and you don't really feel weak at all in the beginning. Then also, you've had years and years of practice with Binding of Isaac, which this game shares similar level design with! How difficult could this game be when you've gotten all the achievements for Binding of Isaac or even Nuclear Throne by this point?

To put it bluntly, your skills in past Roguelikes mean nothing in this game.

Enter the Gungeon is a bullet hell that wants to claim you the second you descend into the chambers. It does not care what kind of guns you have or how much health you've somehow obtained. It doesn't care about what abilities your character has. It doesn't even care that you're a master at other Roguelike games. It just wants to make it so that you'll never get to the bottom and retrieve your prize.

You have four ways to avoid death. The first way is to simply avoid the attacks by moving around as you would with any other game. The second way is the dodge roll, a new and nifty mechanic that allows you to have invulnerability from bullets during the first half of your roll. When implented right, it allows you to avoid damage from waves and waves of oncoming bullets that would otherwise obliterate you on the spot. You can also take cover behind objects, or flip up tables that are in any rooms and have them take hits for you while you reload your ammo. And finally, there are Blanks, items that you can collect throughout the floors that when used, dispel any bullets being shot on the floor and save you from an entire storm of bullets you feel you couldn't deal with.

These mechanics are what make the game what it is. Not the absurd guns, not the ethereal atmosphere of the game, not the rather small amount of characters. This game is a test of reflexes and quick thinking. How quickly you can make the choice to either fire a blank, dodge roll, or simply move out of the way of an oncoming bullet in a split second is what this game is all about.

For those wishing to test their mettle and don't want RNG getting in their way, I would very well reccomend this to anyone. Even if you never do reach the bottom, you will always feel like you're having a wonderful time with the ethereal music playing in the background as you go about destroying everything.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
13.6 hrs on record
Posted: September 16
Really enjoying this game.
============================
PROs:
- Cool Characters with different bonuses, one has a dog who follows you sniffing out items and mimic chests, another has a neat lock pick to pick into chests. Etc! You can find people hidden too!
- They're updating with a big update of guns and items soon, so the devs are active.
- Levels are randomly generated.
- Bosses are randomly generated.
- Same with the enemies ^
- Traps, hidden secrets on levels.
- Shops! You can shop for items per level and sell guns you don't like.
- The pixel graphics are super cute and the animations with bullets and their AI are something comparable to Undertale bosses, jeez.

It's a rogue-like, but with guns.
It's really easy to use on keyboard and gamepad too, it also has co-op.
My husband and I play two player, but you can't choose the second player's character sadly :(
--------------------------------------

- The game is difficult. 12.6 Hours in and I've barely beaten the first levels.
- No way to set difficulty.
- Item pickups are really low, I want to see this in the next few updates.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
1 person found this review funny
Recommended
17.5 hrs on record
Posted: October 2
You'll think you're okay, you're on floor 4, you've got 5 weapons, and you have confidence that you'll easily clear this floor with the confidence that you have. Then you walk into a room and fall straight into a pit that looks nearly identical to the rest of the tiled floor. Only that wasn't you..

it was me.

feels bad man, traps op

9/10
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
152.3 hrs on record
Posted: September 21
Worth a shot. Or several.

One more run...
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
1 person found this review funny
Recommended
175.5 hrs on record
Posted: October 2
You know somethings wrong when your steam friends are telling you to go outside and get off this game.
Was this review helpful? Yes No Funny
Recently Posted
ApOc
14.7 hrs
Posted: October 10
Enter the Gungeon is one of the best purchases i have ever made on steam it is adorable, funny, action packed, and it has endless replay value. I absolutely recommend this game to anyone that is interested.
Helpful? Yes No Funny
Naxvarus
22.2 hrs
Posted: October 10
Instead of reading my review, you could instead be playing Enter the Gungeon. Here's the question you have to ask yourself: Why aren't you?
Helpful? Yes No Funny
CaptainCrunch
13.1 hrs
Posted: October 10
Its great fun and very challenging. I love the visual style and visual feedback, the gunplay feels great.

Coop is a little chaotic, because too many bullets flying around :) We got killed very fast. Maybe it needs more practise to play in coop.

All in all a very nice, crispy and well designed game.
Helpful? Yes No Funny
BulletKing
111.2 hrs
Posted: October 9
Its okay i guess
Helpful? Yes No Funny
AlaskanSpam
3.7 hrs
Posted: October 9
I love this game. The style and combat is very fast paced and fun. My only real problem with this game, is that once you die, you have to restart from the beginning, which gets annoying.
Helpful? Yes No Funny
Randombutton
7.4 hrs
Posted: October 9
the game is basically binding of issac with guns but plays soooo well compared to the other there is one kicker tho.....THE GAME IS HARDER THAN ANGRY VIDEO GAME NERD ADVENTURES......make the game easier..... so if youre a tryhard or you like binding of issac play dis
Helpful? Yes No Funny
SuperBroHeroFella
24.7 hrs
Posted: October 9
One of the best couch coop shooters ever made. Great mechanics, lots of fun, pretty hard. Played it for hours with my girlfriend - so never tried the singleplayer. If you're into roguelike dungeon crawlers this is prolly a game for you.
Helpful? Yes No Funny
meep
25.0 hrs
Posted: October 8
Real good Guns.
Helpful? Yes No Funny
Ripling
17.2 hrs
Posted: October 8
Maybe good game but I was not choose by this game.
Helpful? Yes No Funny
Strange Times
2.2 hrs
Posted: October 8
I've only opened this game once. I already love it.
Why?
The guy outside the tutorial area is a joke on the Crestfallen Warrior from Dark Souls 1.
I got that reference, Dodge Roll, and I loved it.
10/10 would find no salvation here again.
Helpful? Yes No Funny