Class
Tree
Deprecated
Index
Help
PREV NEXT
FRAMES
NO FRAMES
A
B
C
D
E
F
G
H
I
L
M
N
P
Q
R
S
T
W
A
addArrivals()
- Method in class
Simulation
Adds all of the arrivals to the schedule in a uniform fashion.
addEvent(Event, double)
- Method in class
Clock
Adds a specified event at a certain time to the simulation clock
addRunTime(double)
- Method in class
SimulationStats
Adds the total running time for a Simulation to this set of stats
addToQueue(Party)
- Method in class
Simulation
If a party is not able to find a table to be seated at, they will be inserted into some queue.
addToQueue(Party)
- Method in class
Simulation1
If a table is not available for the party, the party will be added to a queue.
addToQueue(Party)
- Method in class
Simulation2
If a table is not available for the party, the party will be added to this "queue".
addWaitTime(double, int)
- Method in class
SimulationStats
Adds a new waiting time for a specified party size to the statistics.
ArrivalEvent
- class
ArrivalEvent
.
A class used to represent an arrival event in the lunch-seating simulation.
ArrivalEvent(Party)
- Constructor for class
ArrivalEvent
Creates a new ArrivalEvent.
arrivalTime
- Variable in class
Party
When the party arrives for lunch
arrivalTime()
- Method in class
Party
Returns the time this Party will arrive, represented as minutes since the start of lunch.
arrivalTime()
- Method in class
Simulation
Returns a arrival time.
arrivalTimer
- Variable in class
EventTimer
A random number generator to generate arrival times
average(double[], int)
- Method in class
SimulationStats
Computes and returns the average of all values in an array
B
back
- Variable in class
Queue
C
Clock
- class
Clock
.
The clock used to run the lunch simulation.
Clock()
- Constructor for class
Clock
Creates a new Clock.
Clock(double)
- Constructor for class
Clock
Creates a new Clock, with a specified starting time
contains(Object)
- Method in class
Queue
Tests if the specified object is in the queue.
countNonZero(double[])
- Method in class
SimulationStats
Counts and returns the number of non-zero elements in a specified array
counts
- Variable in class
SimulationStats
How many of each party size has finished eating.
currentTime
- Variable in class
Clock
The current time in the simulation: time passed since the start of lunch.
D
data
- Variable in class
ListNode
data
- Variable in class
PriorityQueue
Contains all of the data in this PriorityQueue
DepartureEvent
- class
DepartureEvent
.
A class used to represent a departure event in the lunch-seating simulation.
DepartureEvent(Party, int)
- Constructor for class
DepartureEvent
Creates a new DepartureEvent.
dequeue()
- Method in class
Queue
Removes the object from the front of the queue and returns that object as the value of this method.
doubleArrays()
- Method in class
PriorityQueue
Doubles the size of arrays for priorities and data
E
eatingTime
- Variable in class
Party
How long the party will take to eat
eatingTime()
- Method in class
Party
Returns how many minutes it will take for this Party to finish eating
eatingTime()
- Method in class
Simulation
Returns an eating time.
eatingTimer
- Variable in class
EventTimer
A random number generator to generate eating times
enqueue(Object)
- Method in class
Queue
Adds a new item to the end of the Queue.
Event
- class
Event
.
An abstract class used in a Simulation to indicate a significant event.
Event()
- Constructor for class
Event
EventTimer
- class
EventTimer
.
A class used to assign random times to all of the events which take place in the lunch-seating simulation.
EventTimer()
- Constructor for class
EventTimer
Creates a new, non-seeded EventTimer
EventTimer(long, long)
- Constructor for class
EventTimer
Creates a new EventTimer.
expand(double[], int)
- Method in class
SimulationStats
Converts an array of values into an expanded array of values by duplicating each value in the array multiplier number of times.
F
findMinPriority(int, int)
- Method in class
PriorityQueue
Returns the index of the node with the lower priority
findTable(Party)
- Method in class
Simulation
A method to choose the table the party will sit at.
findTable(Party)
- Method in class
Simulation1
Attempts to find a table for the specified party.
findTable(Party)
- Method in class
Simulation2
Attempts to find a table for the specified party.
finished()
- Method in class
Clock
Checks if there are no more events in the simulation
formatter
- Static variable in class
SimulationStats
Used for pretty printing.
freeTable(int)
- Method in class
Simulation
Frees a table of the specified size.
freeTable(int)
- Method in class
Simulation1
Frees a table of a specific size.
freeTable(int)
- Method in class
Simulation2
Frees a table of a specific size.
front
- Variable in class
Queue
G
getCurrentTime()
- Method in class
Clock
Returns the current time
getData()
- Method in class
ListNode
Returns this ListNode's data
getHeader()
- Method in class
SimulationStats
Returns a header which shows the meaning of all output values
getNext()
- Method in class
ListNode
Returns the next ListNode in the chain.
getParty()
- Method in class
ArrivalEvent
Returns the party waiting to be seated.
getParty()
- Method in class
DepartureEvent
Returns the party which is departing
getRunTime()
- Method in class
SimulationStats
Returns the run times for this set of statistics
getTable()
- Method in class
DepartureEvent
Returns the size of table the party was seated at
H
hasLeftChild(int)
- Method in class
PriorityQueue
Returns true iff the specified node has a left child
hasRightChild(int)
- Method in class
PriorityQueue
Returns true iff the specified node has a right child
heapifyDown(int)
- Method in class
PriorityQueue
Restores the heap ordering property at the specified index by pushing it downwards to its correct location
heapifyUp()
- Method in class
PriorityQueue
Moves the item at the current index up until it gets to the correct location in the heap
I
index
- Variable in class
PriorityQueue
The index of the most recently inserted item
insert(double, double[], int)
- Method in class
SimulationStats
Inserts a value into an array of values, such that the array remains in sorted order.
insert(Object, double)
- Method in class
PriorityQueue
Adds a new item to this PriorityQueue.
isArrival()
- Method in class
ArrivalEvent
Indicates that this is an arrival event
isArrival()
- Method in class
DepartureEvent
Indicates that this is not an arrival event
isArrival()
- Method in class
Event
Indicates whether or not this Event is an arrival event.
isEmpty()
- Method in class
PriorityQueue
Tests if this PriorityQueue contains any items
isEmpty()
- Method in class
Queue
Tests if this Queue is empty
isFree(int)
- Method in class
Simulation
Checks is there is a table of the specified size available for immediate seating.
L
leftChild(int)
- Method in class
PriorityQueue
Returns the index of the left child of the specified node
ListNode
- class
ListNode
.
This is the a node for a singly-linked list, which is capable of holding an type of Object.
ListNode()
- Constructor for class
ListNode
Creates a completely blank ListNode
ListNode(Object)
- Constructor for class
ListNode
Creates a new ListNode containing the specified data type.
ListNode(Object, ListNode)
- Constructor for class
ListNode
Creates a new ListNode object containing specified data and next references.
LUNCH_TIME
- Static variable in class
EventTimer
The number of minutes that lunch is served on the cruise ship
M
main(String[])
- Static method in class
Tester
This is the method which tests and displays the results for both types of simulations.
MAX_EATING_TIME
- Static variable in class
EventTimer
The maximum amount of time a party can take to eat their lunch
MAX_PARTY_SIZE
- Static variable in class
Simulation
The maximum possible size of a party
median(double[], int)
- Method in class
SimulationStats
Computes and returns the median value in a sorted array of values
merge(double[], int, double[], int)
- Method in class
SimulationStats
Merges two arrays, already assumed to be in sorted order, into a larger array in sorted order.
MIN_EATING_TIME
- Static variable in class
EventTimer
The minimum amount of time a party can take to eat their lunch
MIN_PARTY_SIZE
- Static variable in class
Simulation
The minimum possible size of a party
N
next
- Variable in class
ListNode
nextArrivalTime()
- Method in class
EventTimer
Returns a pseudo-random number in the range [0, LUNCH_TIME]
nextEatingTime()
- Method in class
EventTimer
Returns a pseudo-random number in the range [MIN_EATING_TIME, MAX_EATING_TIME]
nextEvent()
- Method in class
Clock
Returns the next event from the simulation
P
parent(int)
- Method in class
PriorityQueue
Returns the index of the parent of the specified node
party
- Variable in class
Event
The party involved in this event
Party
- class
Party
.
A class to represent a party in the lunch simulation.
PARTY_SIZES
- Static variable in class
Simulation
An array of all of the various party sizes.
Party(int, double, double)
- Constructor for class
Party
Creates a new instance of a Party, with specified characteristics
partySize
- Variable in class
Party
The size of the party
partySize()
- Method in class
Party
Returns the size of this party
peek()
- Method in class
PriorityQueue
Returns the item with the smallest priority in this PriorityQueue.
peek()
- Method in class
Queue
Return the object at the front of this queue.
peekPriority()
- Method in class
PriorityQueue
Returns the priority of the smallest priority item in this PriorityQueue
priorities
- Variable in class
PriorityQueue
The priorities associated with each element in the array of data
PriorityQueue
- class
PriorityQueue
.
Builds a MinHeap of Objects.
PriorityQueue()
- Constructor for class
PriorityQueue
Constructs a new, initially empty, PriorityQueue
PriorityQueue(int)
- Constructor for class
PriorityQueue
Constructs a new, initially empty PriorityQueue with a specified depth
processArrival(ArrivalEvent)
- Method in class
Simulation
A method to process an arrival event.
processDeparture(DepartureEvent)
- Method in class
Simulation
A method to process a departure event.
processEvent(Event)
- Method in class
Simulation
This method forwards an event to either processArrival or processDeparture, depending upon the type of the event.
Q
Queue
- class
Queue
.
A
Queue
represents a first-in-first-out (FIFO) data structure: the item deleted is always the item which has been in the queue the longest.
Queue()
- Constructor for class
Queue
Creates an empty Queue.
R
remove()
- Method in class
PriorityQueue
Removes and returns the item with the smallest priority from this PriorityQueue
rightChild(int)
- Method in class
PriorityQueue
Returns the index of the right child of the specified node
ROOT
- Static variable in class
PriorityQueue
The index of the root node
runCount
- Variable in class
SimulationStats
The number of Simulations this SimulationStats is keeping track of
runSimulation()
- Method in class
Simulation
Processes events until there are no more events to process, returning a summary of the simulation statistics
runTime
- Variable in class
SimulationStats
The total run time for all Simulations this SimulationStats is keeping track of
S
schedule
- Variable in class
Simulation
The schedule to which all events will be added and extracted
seatAtTable(Party, int)
- Method in class
Simulation
Seats a party at a certain table size.
setData(Object)
- Method in class
ListNode
Sets this ListNode's data to be the specified object
setNext(ListNode)
- Method in class
ListNode
Sets this ListNode's next reference to be the specified ListNode
Simulation
- class
Simulation
.
A class to run the lunch simulation problem.
Simulation(long, long)
- Constructor for class
Simulation
Creates a new lunch Simulation: initializing tablesTaken, and adding all arrival events to the schedule.
Simulation1
- class
Simulation1
.
A class which defines a specific lunch simulation seating scheme.
Simulation1(long, long)
- Constructor for class
Simulation1
Creates a new instance of the simulation.
Simulation2
- class
Simulation2
.
Simulation2(long, long)
- Constructor for class
Simulation2
Creates a new instance of the simulation.
SimulationStats
- class
SimulationStats
.
A class which hold all of the statistics for a Simulation or set of simulations.
SimulationStats(int[])
- Constructor for class
SimulationStats
Initializes all stat keepers based upon expected party sizes
SimulationStats(SimulationStats, SimulationStats)
- Constructor for class
SimulationStats
Creates a new set of SimulationStats by combining two sets of stats.
size()
- Method in class
PriorityQueue
The number of items in this PriorityQueue
stats
- Variable in class
Simulation
Keeps track of all of the statistics for this Simulation
swap(int, int)
- Method in class
PriorityQueue
Swaps all of the values for two node indices
T
TABLE_COUNTS
- Static variable in class
Simulation
An array containing the the number of tables for the index's size.
tableSize
- Variable in class
DepartureEvent
The size of table the party was eating at
tablesTaken
- Variable in class
Simulation
An array of size MAX_PARTY_SIZE + 1 which keeps track of how many tables have been taken for the index's size.
Tester
- class
Tester
.
This is the file which runs both of the Simulations, and prints all results to the screen.
Tester()
- Constructor for class
Tester
timer
- Variable in class
Clock
The structure used to store events.
timer
- Static variable in class
Simulation
The object used to get the times for all of the events
toString()
- Method in class
Queue
Returns a String representation of the queue.
toString()
- Method in class
SimulationStats
Returns a summary of all statistics in this set of stats
W
waiting
- Variable in class
Simulation1
An array of queues to hold all of the parties that are waiting to be seated.
waiting
- Variable in class
Simulation2
Holds all waiting parties.
waitTimes
- Variable in class
SimulationStats
The waiting times for the various parties.
A
B
C
D
E
F
G
H
I
L
M
N
P
Q
R
S
T
W
Class
Tree
Deprecated
Index
Help
PREV NEXT
FRAMES
NO FRAMES