The controls for our game are fairly straight forward. The players position is controlled by the WASD layout scheme. W will always move the player "into" the screne and D will move him out toward the screen. S and D will move him left and right respectively.
To target with an attack you simply move the mouse to the side of the player you wish to shoot toward. The left click will cause the player to perform a simple/weak attack that recharges very fast. Right click will perform a more powerful attack that has a larger recharge time. The large attack can either be selected by clicking on the desired icon, or by cycling through the attacks with the scroll wheel on the mouse.
Figure 1: Regular Attacks (Left Click)
Figure 2: Special Attacks (Right Click)
While playin the game the player may toggle the music on and off with the Music Icon in the upper right corner of the screen
Figure 3: Music Toggle Button
For the convenience of game play we have also built in a simple 2D mini map that lets a player get a quick view of the walls and badguys around them.
Figure 4: Mini Map
When playing make sure you keep a close eye on your health bar located in green above your head or on the Heads Up Display as seen below.
Figure 5: Player Health in HUD
When a new attack is found the player can hover over the attack icon and a tooltip description of that attack will appear.
Figure 6: Attack Descriptions
Figure 7: Game View
Figure 8: Die End Level