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BWAPI
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#include <UnitGroupManager.h>
Functions | |
| UnitGroup | AllUnits () |
| UnitGroup | SelectAll () |
| UnitGroup | SelectAll (BWAPI::UnitType type) |
| UnitGroup | SelectAllEnemy () |
| UnitGroup | SelectAllEnemy (BWAPI::UnitType type) |
| UnitGroup | SelectAll (BWAPI::Player *player, BWAPI::UnitType type) |
Variables | |
| std::map< BWAPI::Unit *, BWAPI::Player * > | unitOwner |
| std::map< BWAPI::Unit *, BWAPI::UnitType > | unitType |
| std::map< BWAPI::Player *, std::map< BWAPI::UnitType, UnitGroup > > | data |
| std::map< BWAPI::Player *, UnitGroup > | allOwnedUnits |
| UnitGroup | allUnits |
| BWAPI::Player * | neutral |
| UnitGroupManager * | TheUnitGroupManager = NULL |


| UnitGroup SelectAll | ( | BWAPI::UnitType | type | ) |

| UnitGroup SelectAll | ( | BWAPI::Player * | player, |
| BWAPI::UnitType | type | ||
| ) |


| UnitGroup SelectAllEnemy | ( | BWAPI::UnitType | type | ) |

| std::map<BWAPI::Player*, UnitGroup> allOwnedUnits |
| std::map<BWAPI::Player*, std::map<BWAPI::UnitType,UnitGroup > > data |
| UnitGroupManager* TheUnitGroupManager = NULL |
| std::map<BWAPI::Unit*,BWAPI::Player*> unitOwner |
| std::map<BWAPI::Unit*,BWAPI::UnitType> unitType |
1.7.6.1