#include <ArmyManager.h>

Public Types | |
| enum | ArmyMode { Idle, Moving, Attacking, Fleeing } |
Public Member Functions | |
| ArmyData () | |
Public Attributes | |
| BWTA::BaseLocation * | target |
| ArmyMode | mode |
| int | lastFrameDragoonAttack |
| ArmyManager::ArmyData::ArmyData | ( | ) | [inline] |
1.7.6.1