#include <ArmyManager.h>
Public Types | |
enum | ArmyMode { Idle, Moving, Attacking, Fleeing } |
Public Member Functions | |
ArmyData () | |
Public Attributes | |
BWTA::BaseLocation * | target |
ArmyMode | mode |
int | lastFrameDragoonAttack |
ArmyManager::ArmyData::ArmyData | ( | ) | [inline] |