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BTHAI 2.3
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#include <HatcheryAgent.h>
Public Member Functions | |
| HatcheryAgent (Unit *mUnit) | |
| void | computeActions () |
| string | getTypeName () |
The HatcheryAgent handles Zerg Hatchery/Lair/Hive buildings.
Implemented abilities:
Author: Johan Hagelback (johan.hagelback@gmail.com)
| void HatcheryAgent::computeActions | ( | ) | [virtual] |
Called each update to issue orders.
Reimplemented from StructureAgent.
| string HatcheryAgent::getTypeName | ( | ) | [virtual] |
Returns the unique type name for structure agents.
Reimplemented from StructureAgent.
1.7.4