BWAPI
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addAgent(Unit *unit) | AgentManager | |
cleanup() | AgentManager | |
computeActions() | AgentManager | |
countNoBases() | AgentManager | |
countNoUnits(UnitType type) | AgentManager | |
findClosestFreeWorker(TilePosition pos) | AgentManager | |
getAgent(int unitID) | AgentManager | |
getAgent(UnitType type) | AgentManager | |
getAgents() | AgentManager | |
getClosestAgent(TilePosition pos, UnitType type) | AgentManager | |
getClosestBase(TilePosition pos) | AgentManager | |
getClosestDetector(TilePosition startPos) | AgentManager | |
getInstance() | AgentManager | [static] |
getNoWorkers() | AgentManager | |
isAnyAgentRepairingThisAgent(BaseAgent *repairedAgent) | AgentManager | |
morphDrone(Unit *unit) | AgentManager | |
noMiningWorkers() | AgentManager | |
removeAgent(Unit *unit) | AgentManager | |
requestOverlord(TilePosition pos) | AgentManager | |
size() | AgentManager | |
unitsInArea(TilePosition pos, int tileWidth, int tileHeight, int unitID) | AgentManager | |
~AgentManager() | AgentManager |