This is the complete list of members for
PFFunctions, including all inherited members.
calcAttackingUnitP(float d, Unit *attacker, Unit *enemy, bool defensive) | PFFunctions | [static] |
calcAvoidWorkerP(float d, BaseAgent *unit, BaseAgent *oUnit) | PFFunctions | [static] |
calcDefensiveUnitP(float d, Unit *ownUnit, Unit *enemy) | PFFunctions | [static] |
calcMineP(float d, Unit *unit) | PFFunctions | [static] |
calcNavigationP(float d) | PFFunctions | [static] |
calcOwnUnitMedicP(float d, Unit *unit, Unit *otherOwnUnit) | PFFunctions | [static] |
calcOwnUnitP(float d, Unit *unit, Unit *otherOwnUnit) | PFFunctions | [static] |
canAttack(Unit *ownUnit, Unit *target) | PFFunctions | [static] |
getDistance(Position p1, Position p2) | PFFunctions | [static] |
getDistance(Position pos, Unit *unit) | PFFunctions | [static] |
getNavigationP(Position cPos, Position goal) | PFFunctions | [static] |