This is the complete list of members for
PFFunctions, including all inherited members.
| calcAttackingUnitP(float d, Unit *attacker, Unit *enemy, bool defensive) | PFFunctions | [static] |
| calcAvoidWorkerP(float d, BaseAgent *unit, BaseAgent *oUnit) | PFFunctions | [static] |
| calcDefensiveUnitP(float d, Unit *ownUnit, Unit *enemy) | PFFunctions | [static] |
| calcMineP(float d, Unit *unit) | PFFunctions | [static] |
| calcNavigationP(float d) | PFFunctions | [static] |
| calcOwnUnitMedicP(float d, Unit *unit, Unit *otherOwnUnit) | PFFunctions | [static] |
| calcOwnUnitP(float d, Unit *unit, Unit *otherOwnUnit) | PFFunctions | [static] |
| canAttack(Unit *ownUnit, Unit *target) | PFFunctions | [static] |
| getDistance(Position p1, Position p2) | PFFunctions | [static] |
| getDistance(Position pos, Unit *unit) | PFFunctions | [static] |
| getNavigationP(Position cPos, Position goal) | PFFunctions | [static] |