BWAPI
|
#include <PrecompiledHeader.h>
#include "Micro/Goals/AttackGoal.h"
#include "Subgoal.h"
#include "FormationSubgoal.h"
#include "Micro/Formations.h"
#include "Macro/BWSAL.h"
#include "Macro/BorderManager.h"
#include "Micro/Goals/RegroupGoal.h"
#include "Intelligence/Intelligence.h"
#include "Macro/BasesManager.h"
Functions | |
int | closestOnPath (BWAPI::Position p, const std::vector< BWAPI::TilePosition > &vtp) |
int closestOnPath | ( | BWAPI::Position | p, |
const std::vector< BWAPI::TilePosition > & | vtp | ||
) |