BWAPI
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#include <PrecompiledHeader.h>
#include <BWAPI.h>
#include <BWTA.h>
#include <math.h>
#include "Utils/Vec.h"
#include "BattleUnit.h"
#include "Regions/MapManager.h"
#include <map>
#include <set>
#include <boost/archive/text_oarchive.hpp>
#include <boost/archive/text_iarchive.hpp>
#include <boost/serialization/vector.hpp>
#include <boost/serialization/map.hpp>
#include <boost/shared_ptr.hpp>
#include <fstream>
Go to the source code of this file.
Classes | |
struct | ProbTablesData |
struct | ProbTables |
class | BayesianUnit |
Typedefs | |
typedef boost::shared_ptr < BayesianUnit > | pBayesianUnit |
Enumerations | |
enum | occupation_type { OCCUP_NO, OCCUP_EUNIT, OCCUP_UNIT, OCCUP_BLOCKING, OCCUP_BUILDING } |
enum | unit_mode { MODE_INPOS, MODE_FIGHT_G, MODE_FIGHT_A, MODE_SCOUT, MODE_MOVE } |
enum | repulse_value { REPULSE_NO, REPULSE_LOW, REPULSE_HIGH } |
enum | damage_value { DAMAGE_NO, DAMAGE_LOW, DAMAGE_MED, DAMAGE_HIGH } |
typedef boost::shared_ptr<BayesianUnit> pBayesianUnit |
enum damage_value |
enum occupation_type |
enum repulse_value |
enum unit_mode |