BWAPI
|
#include <PrecompiledHeader.h>
#include "Micro/Goals/FirstScoutGoal.h"
#include "Macro/InformationManager.h"
#include "Macro/BWSAL.h"
#include <BWTA.h>
#include "Subgoal.h"
#include "Intelligence/Intelligence.h"
#include "Regions/MapManager.h"
#include "Micro/Micro.h"
#include "Defines.h"
Functions | |
BWTA::BaseLocation * | getNearestBL (const TilePosition &tp, const set< BWTA::BaseLocation * > &s) |
BWTA::BaseLocation* getNearestBL | ( | const TilePosition & | tp, |
const set< BWTA::BaseLocation * > & | s | ||
) | [inline] |