BWAPI
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#include <PrecompiledHeader.h>
#include "Defines.h"
#include "Regions/MapManager.h"
#include "Micro/Units/ProtossSpecial/HighTemplarUnit.h"
#include "Intelligence/Intelligence.h"
Defines | |
#define | __MESH_SIZE__ 16 |
#define | __STORM_SIZE__ 96 |
#define | __MAX_PATHFINDING_WORKS__ 10 |
Functions | |
void | drawBTPath (const std::vector< TilePosition > &btpath) |
#define __MAX_PATHFINDING_WORKS__ 10 |
#define __MESH_SIZE__ 16 |
#define __STORM_SIZE__ 96 |
void drawBTPath | ( | const std::vector< TilePosition > & | btpath | ) |