#include <BWAPI.h>
#include "Macro/UnitGroupManager.h"
Go to the source code of this file.
Functions |
std::set< BWAPI::Unit * > | nearbyUnits (BWAPI::Unit *unit, double radius=400.0) |
std::set< BWAPI::Unit * > | nearbyUnits (BWAPI::Position p, double radius=400.0) |
std::set< BWAPI::Unit * > | nearbyAllyUnits (BWAPI::Unit *unit, double radius=400.0) |
std::set< BWAPI::Unit * > | nearbyAllyUnits (BWAPI::Position p, double radius=400.0) |
std::set< BWAPI::Unit * > | nearbyEnemyUnits (BWAPI::Unit *unit, double radius=400.0) |
std::set< BWAPI::Unit * > | nearbyEnemyUnits (BWAPI::Position p, double radius=400.0) |
Function Documentation
std::set<BWAPI::Unit*> nearbyAllyUnits |
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BWAPI::Unit * |
unit, |
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double |
radius = 400.0 |
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std::set<BWAPI::Unit*> nearbyAllyUnits |
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BWAPI::Position |
p, |
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double |
radius = 400.0 |
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) |
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std::set<BWAPI::Unit*> nearbyEnemyUnits |
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BWAPI::Unit * |
unit, |
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double |
radius = 400.0 |
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) |
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std::set<BWAPI::Unit*> nearbyEnemyUnits |
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BWAPI::Position |
p, |
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double |
radius = 400.0 |
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) |
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std::set<BWAPI::Unit*> nearbyUnits |
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BWAPI::Unit * |
unit, |
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double |
radius = 400.0 |
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) |
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std::set<BWAPI::Unit*> nearbyUnits |
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BWAPI::Position |
p, |
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double |
radius = 400.0 |
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) |
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