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BWAPI
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#include <PrecompiledHeader.h>#include "Macro/SimCityBuildingPlacer.h"#include "Macro/Heap.h"#include "Utils/Vec.h"#include "Regions/MapManager.h"#include "Macro/BasesManager.h"#include "Macro/Builder.h"#include "Micro/Micro.h"#include "Macro/InformationManager.h"
Functions | |
| bool | existsInnerPath (const TilePosition &tp1, const TilePosition &tp2, const set< TilePosition > &occupied) |
| TODO: more consistent/frequent buildings power (pylons coverage) checks (see onUnitDestroy) and convexity/hasPath checks. | |
| bool existsInnerPath | ( | const TilePosition & | tp1, |
| const TilePosition & | tp2, | ||
| const set< TilePosition > & | occupied | ||
| ) | [inline] |
TODO: more consistent/frequent buildings power (pylons coverage) checks (see onUnitDestroy) and convexity/hasPath checks.

1.7.6.1