|
BWAPI
|
#include <Regions.h>
Public Member Functions | |
| RegionData () | |
| bool | isOccupied () const |
| bool | contain (Unit *unit) const |
| void | add (Unit *unit) |
Public Attributes | |
| std::map< Player *, std::vector < RegionsUnitData > > | buildings |
| std::map< Player *, std::vector < RegionsUnitData > > | units |
| int | lastSeen |
| int | visited |
| void RegionData::add | ( | Unit * | unit | ) | [inline] |

| bool RegionData::contain | ( | Unit * | unit | ) | const |

| bool RegionData::isOccupied | ( | ) | const |
| std::map<Player*, std::vector<RegionsUnitData> > RegionData::buildings |
| std::map<Player*, std::vector<RegionsUnitData> > RegionData::units |
1.7.6.1