BWAPI
Defines
Tasks/ProtectUnitTask.cpp File Reference
#include "ProtectUnitTask.h"
#include "Environment.h"
#include "Agent.h"
Include dependency graph for ProtectUnitTask.cpp:

Defines

#define TASK_PRIORITY_FACTOR   1
#define VISION_FACTOR   1
#define FLYING_FACTOR   2
#define SPEED_FACTOR   0.25
#define ENEMY_VALUE_FACTOR   1
#define PROTECTOR_VALUE_FACTOR   1
#define PASSIVE_MINIMUM_RANGE_FACTOR   0.5
#define ACTIVE_MINIMUM_RANGE_FACTOR   0.2
#define MINIMUM_DIST   64.0
#define ACTIVE_TASK_VALIDATION_FREQ   10
#define PASSIVE_TASK_VALIDATION_FREQ   DEFAULT_TASK_VALIDATION_FREQ
#define MAX_AGENTS   200
#define VIEW_RANGE_FACTOR   2.0
#define BASE_RADIUS   10
#define MINIMUM_RANGE_FACTOR   10
#define MINIMUM_RANGE_INCREASE   0.25
#define CHANGE_CENTER_AGENT_FREQ   200

Define Documentation

#define ACTIVE_MINIMUM_RANGE_FACTOR   0.2
#define ACTIVE_TASK_VALIDATION_FREQ   10
#define BASE_RADIUS   10
#define CHANGE_CENTER_AGENT_FREQ   200
#define ENEMY_VALUE_FACTOR   1
#define FLYING_FACTOR   2
#define MAX_AGENTS   200
#define MINIMUM_DIST   64.0
#define MINIMUM_RANGE_FACTOR   10
#define MINIMUM_RANGE_INCREASE   0.25
#define PASSIVE_MINIMUM_RANGE_FACTOR   0.5
#define PROTECTOR_VALUE_FACTOR   1
#define SPEED_FACTOR   0.25
#define TASK_PRIORITY_FACTOR   1
#define VIEW_RANGE_FACTOR   2.0
#define VISION_FACTOR   1
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