BWAPI
|
_buildOrder | BuildManager | |
_toConstruct | BuildManager | |
alreadyBuilding(BWAPI::UnitType type) | BuildManager | |
alreadyRequested(BWAPI::UnitType type) | BuildManager | |
BuildManager() | BuildManager | |
constructionPlaced(BWAPI::Unit *build) | BuildManager | |
getBuildLocationNear(BWAPI::TilePosition position, BWAPI::UnitType type) | BuildManager | |
onBuildingDestroy(BWAPI::Unit *build) | BuildManager | |
onFrame() | BuildManager | |
refineryPlaced(BWAPI::Unit *build) | BuildManager | |
reserveBaseLocations() | BuildManager | |
wallNear(BWAPI::TilePosition destination) | BuildManager | |
~BuildManager() | BuildManager |