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BWAPI
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#include <BuildManager.h>
Public Member Functions | |
| BuildManager () | |
| ~BuildManager () | |
| void | onFrame () |
| BWAPI::TilePosition | getBuildLocationNear (BWAPI::TilePosition position, BWAPI::UnitType type) |
| void | constructionPlaced (BWAPI::Unit *build) |
| void | refineryPlaced (BWAPI::Unit *build) |
| void | onBuildingDestroy (BWAPI::Unit *build) |
| bool | alreadyBuilding (BWAPI::UnitType type) |
| bool | alreadyRequested (BWAPI::UnitType type) |
| bool | wallNear (BWAPI::TilePosition destination) |
| void | reserveBaseLocations () |
Public Attributes | |
| UnitTypeVector | _buildOrder |
| UnitTypeVector | _toConstruct |

| bool BuildManager::alreadyBuilding | ( | BWAPI::UnitType | type | ) |


| bool BuildManager::alreadyRequested | ( | BWAPI::UnitType | type | ) |

| void BuildManager::constructionPlaced | ( | BWAPI::Unit * | build | ) |


| TilePosition BuildManager::getBuildLocationNear | ( | BWAPI::TilePosition | position, |
| BWAPI::UnitType | type | ||
| ) |


| void BuildManager::onBuildingDestroy | ( | BWAPI::Unit * | build | ) |


| void BuildManager::onFrame | ( | ) |


| void BuildManager::refineryPlaced | ( | BWAPI::Unit * | build | ) |


| void BuildManager::reserveBaseLocations | ( | ) |

| bool BuildManager::wallNear | ( | BWAPI::TilePosition | destination | ) |


1.7.6.1